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Domhani Bairdéir [OOC]
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<blockquote data-quote="Maidhc O Casain" data-source="post: 2714958" data-attributes="member: 29558"><p><strong>Healing Explained</strong></p><p></p><p>The target number for Skáth's supernatural healing ability is his Healing skill (which I have at 17-) less 2 for every dice of healing he wishes to attempt. </p><p></p><p>If he chooses to examine/prep the wound before your magical healing attempt, this number can be modified by using his Healing Skill for examination of the wound and bandaging, etc. before the magical attempt is made - preparing the wound for the attempt at magical healing, so to speak. For every 2 full points by which he makes his Healing skill check on this attempt, he may add one back to the target number for his supernatural attempt. In this case, the Prep Check was 15, making the target of 17- by two points, thus adding one point back to the target number for the magical attempt.</p><p></p><p>Since he used 3 dice, the target number for this magical attempt was 11-, with one added back for the Prep Check (making the final target a 12-). He rolled a 13, just failing the attempt.</p><p></p><p>This system makes it important to examine the wound first so as to determine how many dice of healing to use, and to use only what you deem necessary to heal the wound.</p><p></p><p>BTW, had the check succeeded, you would have healed 2 BODY (0 points for each one rolled, 1 point for each 2-5 rolled, and two points for each 6 rolled in the final check). Using this ability at full power heals a range of 0 to 10 BODY.</p><p></p><p>Once you get some experience points, we can talk about whether you want to spend them on this ability to make it easier to use, or on something else . . .</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 2714958, member: 29558"] [b]Healing Explained[/b] The target number for Skáth's supernatural healing ability is his Healing skill (which I have at 17-) less 2 for every dice of healing he wishes to attempt. If he chooses to examine/prep the wound before your magical healing attempt, this number can be modified by using his Healing Skill for examination of the wound and bandaging, etc. before the magical attempt is made - preparing the wound for the attempt at magical healing, so to speak. For every 2 full points by which he makes his Healing skill check on this attempt, he may add one back to the target number for his supernatural attempt. In this case, the Prep Check was 15, making the target of 17- by two points, thus adding one point back to the target number for the magical attempt. Since he used 3 dice, the target number for this magical attempt was 11-, with one added back for the Prep Check (making the final target a 12-). He rolled a 13, just failing the attempt. This system makes it important to examine the wound first so as to determine how many dice of healing to use, and to use only what you deem necessary to heal the wound. BTW, had the check succeeded, you would have healed 2 BODY (0 points for each one rolled, 1 point for each 2-5 rolled, and two points for each 6 rolled in the final check). Using this ability at full power heals a range of 0 to 10 BODY. Once you get some experience points, we can talk about whether you want to spend them on this ability to make it easier to use, or on something else . . . [/QUOTE]
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