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Domhani Bairdéir [OOC]
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<blockquote data-quote="Maidhc O Casain" data-source="post: 3009213" data-attributes="member: 29558"><p>I deducted END for flying on your first phase, since you had to get up to the branch. That plus the effort of throwing the daggers took a big part of your END, and you don't have a whopping amount to start. The magic of the daggers causes them to do a huge amount of damage relative to their size - each is about two and a half inches long but does damage equal to a full size scimitar - but any magic in this campaign requires the user to put energy into it to activate it. Using the daggers at full strength costs 2 END. The potion the Athelstan threw cost him 7 END, and Gavril spends 7 every round he uses Shimmer's heat and Sciath's (the dagger) protective magic (assuming he uses his full STR for the physical act of swinging the sword).</p><p></p><p>You could actually throw for 2 more phases, but on your last throw you'd be exhausted. Right after that you'd get the Post Segment 12 RECovery phase and get 5 points back, leaving you at half END and able to throw two more times before needing to take and extra REC phase.</p><p></p><p>You can spend up to 10 more points on Characteristics through the course of the game (you have 3 points at this time). END points cost 1/2 a Character Point each (buying this would allow you to last longer before having to RECover), REC points (allowing you to recover more rapidly) cost 2 Character Points each. Over time (or possibly as soon as you have the points, depending on how much importance you place on this), you might consider bumping END to 18 (costing 4 CP) and REC to 8 (costing 6 CP).</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 3009213, member: 29558"] I deducted END for flying on your first phase, since you had to get up to the branch. That plus the effort of throwing the daggers took a big part of your END, and you don't have a whopping amount to start. The magic of the daggers causes them to do a huge amount of damage relative to their size - each is about two and a half inches long but does damage equal to a full size scimitar - but any magic in this campaign requires the user to put energy into it to activate it. Using the daggers at full strength costs 2 END. The potion the Athelstan threw cost him 7 END, and Gavril spends 7 every round he uses Shimmer's heat and Sciath's (the dagger) protective magic (assuming he uses his full STR for the physical act of swinging the sword). You could actually throw for 2 more phases, but on your last throw you'd be exhausted. Right after that you'd get the Post Segment 12 RECovery phase and get 5 points back, leaving you at half END and able to throw two more times before needing to take and extra REC phase. You can spend up to 10 more points on Characteristics through the course of the game (you have 3 points at this time). END points cost 1/2 a Character Point each (buying this would allow you to last longer before having to RECover), REC points (allowing you to recover more rapidly) cost 2 Character Points each. Over time (or possibly as soon as you have the points, depending on how much importance you place on this), you might consider bumping END to 18 (costing 4 CP) and REC to 8 (costing 6 CP). [/QUOTE]
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