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*Pathfinder & Starfinder
Dominarian Magic (seperating the spells into colors)
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<blockquote data-quote="Flame_Excess" data-source="post: 3573574" data-attributes="member: 27079"><p>Don't forget that white seeks punishment.</p><p></p><p>Red shouldn't receive physical bonuses such as a better BAB</p><p></p><p>I would keep blue with the law enforcement. White being more about justice than order. In any case, I would leave protection from chaos to white for its protection sphere and align weapon (law) for its punishment sphere. Green should depict neutrality.</p><p></p><p></p><p>Spells:</p><p>Delay, Neutralize Poison (from White) to Green</p><p>Owl's Wisdom (from White) to Blue</p><p>Create Food and Water (from White) to Green</p><p>Water Breathing (from White) to Green</p><p>Reincarnate (from White) to Green; cycle of life</p><p>Remove Fear (from Green) to Red</p><p>Know Direction (from Green) to Blue</p><p>Purify Food and Drink (from Green) to White</p><p>Charm Animals (from Green) to Blue</p><p>Darkness (from Green) to Black; why make it complicated?</p><p>and so should deeper darkness</p><p>Dominate Animal (from Green) to Blue</p><p>Magic Missile (from Red) to Blue; a sure-shot arrow is too predictable to feel chaotic</p><p>Call Lightning (from Red) to Green</p><p>Color Spray (from Black) to Red</p><p>Freedom of Movement (from Blue) to White</p><p>Symbol of Pain (from Blue) to Black</p><p>Symbol of Sleep (from Blue) to Black</p><p></p><p>Those I am uncertain:</p><p></p><p>Hold animal: Green (Animal; Nature) or Blue (Hold; Control)</p><p>Dimensional Anchor: White or...?</p><p>Planeshift: Blue or Black or Red?</p></blockquote><p></p>
[QUOTE="Flame_Excess, post: 3573574, member: 27079"] Don't forget that white seeks punishment. Red shouldn't receive physical bonuses such as a better BAB I would keep blue with the law enforcement. White being more about justice than order. In any case, I would leave protection from chaos to white for its protection sphere and align weapon (law) for its punishment sphere. Green should depict neutrality. Spells: Delay, Neutralize Poison (from White) to Green Owl's Wisdom (from White) to Blue Create Food and Water (from White) to Green Water Breathing (from White) to Green Reincarnate (from White) to Green; cycle of life Remove Fear (from Green) to Red Know Direction (from Green) to Blue Purify Food and Drink (from Green) to White Charm Animals (from Green) to Blue Darkness (from Green) to Black; why make it complicated? and so should deeper darkness Dominate Animal (from Green) to Blue Magic Missile (from Red) to Blue; a sure-shot arrow is too predictable to feel chaotic Call Lightning (from Red) to Green Color Spray (from Black) to Red Freedom of Movement (from Blue) to White Symbol of Pain (from Blue) to Black Symbol of Sleep (from Blue) to Black Those I am uncertain: Hold animal: Green (Animal; Nature) or Blue (Hold; Control) Dimensional Anchor: White or...? Planeshift: Blue or Black or Red? [/QUOTE]
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Dominarian Magic (seperating the spells into colors)
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