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<blockquote data-quote="Sunseeker" data-source="post: 6553835"><p>I'm thinking the charmed person doesn't know that you <em>charmed</em> them. IE: that the caster has put you under a magical effect. I believe the idea is that they know that <em>you</em> charmed them. They don't necessarily know that they're charmed, only who they can't stop thinking about, so to speak.</p><p></p><p>To the second point, I think so yes, partially for clarity purposes. They "know" you in a less than literal sense. They may not know your name, your address or your favorite color, but they know YOU. It's sort of a mental imprint. If they saw you walking down the street they'd recognize you, and in some cases I might rule that a dominated/charmed person forgets this imprint once the effect ends.</p><p></p><p>But I think the intention is that there's no more "sneaky domination". In order to give commands it has to be more than a ghost voice whispering in their brain. That's my takeaway from it anyway.</p><p></p><p></p><p>Even though a person is dominated and only mechanically gets one save per turn, the dominated target is constantly fighting the domination. As such the dominator needs to be specific when they want someone to do something specific. It's sort of like the classical "be careful what you wish for". If the mind flayer says "attack the druid!" the fighter should of course, attack the druid, but unless specified by the mind flayer, the the fighter would, IMO do his best to attack as little as possible. So no special abilities, only one attack per turn and taking effort to take as many hits as he can in order to get knocked out quicker.</p><p></p><p>If the Mindflayer on the other hand said "Attack the druid with all your might!" Then I think the fighter should have to fight as hard as he can. </p><p></p><p>When it comes to dominate, both for players and NPCs, I expect very very specific commands. If you want the dominee to do something a certain way, tell them to do it that way, otherwise it is up to the dominee on how they go about executing your command.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6553835"] I'm thinking the charmed person doesn't know that you [I]charmed[/I] them. IE: that the caster has put you under a magical effect. I believe the idea is that they know that [I]you[/I] charmed them. They don't necessarily know that they're charmed, only who they can't stop thinking about, so to speak. To the second point, I think so yes, partially for clarity purposes. They "know" you in a less than literal sense. They may not know your name, your address or your favorite color, but they know YOU. It's sort of a mental imprint. If they saw you walking down the street they'd recognize you, and in some cases I might rule that a dominated/charmed person forgets this imprint once the effect ends. But I think the intention is that there's no more "sneaky domination". In order to give commands it has to be more than a ghost voice whispering in their brain. That's my takeaway from it anyway. Even though a person is dominated and only mechanically gets one save per turn, the dominated target is constantly fighting the domination. As such the dominator needs to be specific when they want someone to do something specific. It's sort of like the classical "be careful what you wish for". If the mind flayer says "attack the druid!" the fighter should of course, attack the druid, but unless specified by the mind flayer, the the fighter would, IMO do his best to attack as little as possible. So no special abilities, only one attack per turn and taking effort to take as many hits as he can in order to get knocked out quicker. If the Mindflayer on the other hand said "Attack the druid with all your might!" Then I think the fighter should have to fight as hard as he can. When it comes to dominate, both for players and NPCs, I expect very very specific commands. If you want the dominee to do something a certain way, tell them to do it that way, otherwise it is up to the dominee on how they go about executing your command. [/QUOTE]
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