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Dominated, are you still an Ally?
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<blockquote data-quote="Duncan_Clyborne" data-source="post: 4799497" data-attributes="member: 43648"><p>Is a Dominated Ally; still an Ally? Or do them become an Enemy? Is the character a Dazed Ally and then the Dominator takes over for one action each round? The guy is always fighting the affect (therefore Dazed), but is then forced to do one bad thing. (Image of a person struggling not to stab you when commanded, but then getting in one good slash.)</p><p> </p><p>I know the condition does not say the character is no longer an Ally, but what do we think the intent is? Does the character get healing from powers that affect Allies? Or powers that say; "All Ally's can blah, blah." Can an Ally move through them? How about a Heal check allowing an Ally to get a savings throw? (That's how this thought came up in a game. I wanted to use an action to grant the guy a saving throw. [Slap! Wake up, Indie!] Thankfully, Dazed characters don't get OA so it does not affect people moving around the battlefield.</p><p> </p><p>I like the idea that the character is still an Allly, just being forced to do one bad thing a round. I don't like the 'evil, zombie' idea with the guy just being slow to attack. (Image of the person smilling slyly as they slowly move towards you with the knife.)</p></blockquote><p></p>
[QUOTE="Duncan_Clyborne, post: 4799497, member: 43648"] Is a Dominated Ally; still an Ally? Or do them become an Enemy? Is the character a Dazed Ally and then the Dominator takes over for one action each round? The guy is always fighting the affect (therefore Dazed), but is then forced to do one bad thing. (Image of a person struggling not to stab you when commanded, but then getting in one good slash.) I know the condition does not say the character is no longer an Ally, but what do we think the intent is? Does the character get healing from powers that affect Allies? Or powers that say; "All Ally's can blah, blah." Can an Ally move through them? How about a Heal check allowing an Ally to get a savings throw? (That's how this thought came up in a game. I wanted to use an action to grant the guy a saving throw. [Slap! Wake up, Indie!] Thankfully, Dazed characters don't get OA so it does not affect people moving around the battlefield. I like the idea that the character is still an Allly, just being forced to do one bad thing a round. I don't like the 'evil, zombie' idea with the guy just being slow to attack. (Image of the person smilling slyly as they slowly move towards you with the knife.) [/QUOTE]
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Dominated, are you still an Ally?
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