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Dominus Magisterium--Law and Order in The D&D Campaign
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<blockquote data-quote="sword-dancer" data-source="post: 186416" data-attributes="member: 1491"><p>SHARK</p><p></p><p></p><p>Thieves guilds? Running rampant???</p><p>Thieves gangs yes .</p><p>But if some gangleader get crazy and try to take money from the artisan guilds racket? </p><p>The enforcer would be met by their tour with the armed power of the guild members.</p><p>When they didn`t go proactive and visit the gang (leader?) or hire adventurers to solve the problem.</p><p>And the captured enforcers would be questioned by the watch and the magistrates, and this could include very effective arguments(read torture even in LG countries) to speak.</p><p>From the backing up of this with arcane and divine magic I wouldn`t begin with.</p><p>Good chance the boss would be replaced by someone with a more sound mind.</p><p></p><p>Tiefling</p><p></p><p></p><p></p><p>If you would accused of murder the relatives would take blood vengeance or the thing or Count would judge you.</p><p>Weregild the bloodprice was only acceptable if it wasn´t fool play, striking from behind, murdering an unarmed man or such.</p><p>It depends a bit on the nation and the time.</p><p>The goths and saxon had very strong laws of their ancestors.</p><p>The saxon law der Sachsenspiegel the saxonmirror was well defined.</p><p>And woe befell the Judge Lord or Duke who misused his authorities, judged unjust and dishonorable.</p><p>Such a Niding would found his fate hanging from a tree, or something more unlucky from the shame of his house, if they wouldn`t declare him houseless not to speak. </p><p>The Eastgoths judged and executed a king for treason.</p><p>Choosed an an nobled commoner, Count Witichis to be their king in the war against Justinian and his Warmaster Belisar.</p><p>Choosed him before nobles of ancient heritage back to the gods.</p></blockquote><p></p>
[QUOTE="sword-dancer, post: 186416, member: 1491"] SHARK Thieves guilds? Running rampant??? Thieves gangs yes . But if some gangleader get crazy and try to take money from the artisan guilds racket? The enforcer would be met by their tour with the armed power of the guild members. When they didn`t go proactive and visit the gang (leader?) or hire adventurers to solve the problem. And the captured enforcers would be questioned by the watch and the magistrates, and this could include very effective arguments(read torture even in LG countries) to speak. From the backing up of this with arcane and divine magic I wouldn`t begin with. Good chance the boss would be replaced by someone with a more sound mind. Tiefling If you would accused of murder the relatives would take blood vengeance or the thing or Count would judge you. Weregild the bloodprice was only acceptable if it wasn´t fool play, striking from behind, murdering an unarmed man or such. It depends a bit on the nation and the time. The goths and saxon had very strong laws of their ancestors. The saxon law der Sachsenspiegel the saxonmirror was well defined. And woe befell the Judge Lord or Duke who misused his authorities, judged unjust and dishonorable. Such a Niding would found his fate hanging from a tree, or something more unlucky from the shame of his house, if they wouldn`t declare him houseless not to speak. The Eastgoths judged and executed a king for treason. Choosed an an nobled commoner, Count Witichis to be their king in the war against Justinian and his Warmaster Belisar. Choosed him before nobles of ancient heritage back to the gods. [/QUOTE]
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