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Don 't Split the Party!
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<blockquote data-quote="weem" data-source="post: 4962947" data-attributes="member: 9470"><p>I split the party at the end of a session so that they could each have their own "individual games" focused entirely on each of their characters.</p><p></p><p>Essentially, the group was splitting to complete multiple tasks at the same time (as time was limited to get all these things done).</p><p></p><p>So, the next game focused first on the Cleric following him on his task/quest. In that game, the other players played characters I made who the Cleric had along - essentially they were playing what would have been NPC's, but these were full blown characters, etc.</p><p></p><p>The next game followed the Fighters character, with the other players playing important people on his quest, etc.</p><p></p><p>It was a blast and I got to devote one entire game to each character and their background (the tasks essentially involved going home and accomplishing something so there was a lot of character background stuff that came into play).</p><p></p><p>So, that's one way of doing it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="weem, post: 4962947, member: 9470"] I split the party at the end of a session so that they could each have their own "individual games" focused entirely on each of their characters. Essentially, the group was splitting to complete multiple tasks at the same time (as time was limited to get all these things done). So, the next game focused first on the Cleric following him on his task/quest. In that game, the other players played characters I made who the Cleric had along - essentially they were playing what would have been NPC's, but these were full blown characters, etc. The next game followed the Fighters character, with the other players playing important people on his quest, etc. It was a blast and I got to devote one entire game to each character and their background (the tasks essentially involved going home and accomplishing something so there was a lot of character background stuff that came into play). So, that's one way of doing it ;) [/QUOTE]
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