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Don't add together temporary hitpoints - lessons from the cleric
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<blockquote data-quote="moticon" data-source="post: 4372124" data-attributes="member: 20701"><p>Well I hate to be wrong, but don't mind admitting when I am, especially if it helps clarify for a larger group.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p>I just got off the phone with WotC Customer Service. While I realize they aren't Canon, the guy I spoke with there was very confident that iterative uses of warlock infernal class feature would not add temporary hit points.</p><p></p><p>The example I gave was "A warlock gains 5 temporary hit points in round 1 when a cursed enemy dies, loses 2 of those hit points and gains another 5 in the next round. How many should he have?"</p><p></p><p>Answer: He would have 5 temporary hit points, not 7. He compares the 5 he gained to the 2 he had (from the same power source, a class feature) and takes the higher of the two.</p><p></p><p>Hope this helps everyone...</p></blockquote><p></p>
[QUOTE="moticon, post: 4372124, member: 20701"] Well I hate to be wrong, but don't mind admitting when I am, especially if it helps clarify for a larger group.:o I just got off the phone with WotC Customer Service. While I realize they aren't Canon, the guy I spoke with there was very confident that iterative uses of warlock infernal class feature would not add temporary hit points. The example I gave was "A warlock gains 5 temporary hit points in round 1 when a cursed enemy dies, loses 2 of those hit points and gains another 5 in the next round. How many should he have?" Answer: He would have 5 temporary hit points, not 7. He compares the 5 he gained to the 2 he had (from the same power source, a class feature) and takes the higher of the two. Hope this helps everyone... [/QUOTE]
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Don't add together temporary hitpoints - lessons from the cleric
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