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Don't let the sword hit you on the way out!
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<blockquote data-quote="Summer-Knight925" data-source="post: 5574648" data-attributes="member: 80297"><p>It does make sense, but as stated before it would end in long standoffs that don't really help the game</p><p> </p><p>however...</p><p> </p><p>retreating from a battle does not immediatly mean getting an AoO in my groups house rules, only when using an attack option to flee (we have movement intiative and combat initiative as seperate parts, but things such as charge and bullrush, and movement related event goes down in the movement...yeah, it can get confusing and annoying, but things are different as to make it easier on the DM [who also usually has a character since we have a small group]) </p><p> </p><p>so if you move away with normal movement, thats fine, but if you flee, AoO</p><p> </p><p>and I think I might add the entering threatened squares granting an AoO BUT if the attacker does that they cannot move that round, unless they have spring attack (yay for spring attack!)</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5574648, member: 80297"] It does make sense, but as stated before it would end in long standoffs that don't really help the game however... retreating from a battle does not immediatly mean getting an AoO in my groups house rules, only when using an attack option to flee (we have movement intiative and combat initiative as seperate parts, but things such as charge and bullrush, and movement related event goes down in the movement...yeah, it can get confusing and annoying, but things are different as to make it easier on the DM [who also usually has a character since we have a small group]) so if you move away with normal movement, thats fine, but if you flee, AoO and I think I might add the entering threatened squares granting an AoO BUT if the attacker does that they cannot move that round, unless they have spring attack (yay for spring attack!) [/QUOTE]
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