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Don't make me roll for initiative.........again
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<blockquote data-quote="PallidPatience" data-source="post: 2945688" data-attributes="member: 16932"><p>If he were invested in the rule, he would have thought it out carefully and made the appropriate changes to it to make sure it wasn't such a pain to the players. RC, you seem to be a much better guy at things like that than Goldmoon's DM. He doesn't seem to be using the rule because he's thought it through clearly, so he can't really be invested in it except through stubbornness, which is hardly a good reason to do anything.</p><p></p><p>At the same time, he doesn't seem to be running a regular game on the side, and he doesn't seem to have a lot of people wanting to play (just Goldmoon and his friends), so, while your personal opinion on the point is appreciated, I don't believe the situation is the same.</p><p></p><p>With that in mind, I definitely think that Goldmoon should first give him the opportunity to defend his use of the rule. If his reason is just "that's the way we've always done it", then Goldmoon should give the reasons he should change (the greater randomness = greater lethality points), including examples of why this rule, without the patches that most defenders of it have used, is not good for the PCs, and the reasons why, personally, it's not fun for Goldmoon and the other players, if they're different from the fact that his PC will die and often. THEN give him the chance to adapt or leave.</p></blockquote><p></p>
[QUOTE="PallidPatience, post: 2945688, member: 16932"] If he were invested in the rule, he would have thought it out carefully and made the appropriate changes to it to make sure it wasn't such a pain to the players. RC, you seem to be a much better guy at things like that than Goldmoon's DM. He doesn't seem to be using the rule because he's thought it through clearly, so he can't really be invested in it except through stubbornness, which is hardly a good reason to do anything. At the same time, he doesn't seem to be running a regular game on the side, and he doesn't seem to have a lot of people wanting to play (just Goldmoon and his friends), so, while your personal opinion on the point is appreciated, I don't believe the situation is the same. With that in mind, I definitely think that Goldmoon should first give him the opportunity to defend his use of the rule. If his reason is just "that's the way we've always done it", then Goldmoon should give the reasons he should change (the greater randomness = greater lethality points), including examples of why this rule, without the patches that most defenders of it have used, is not good for the PCs, and the reasons why, personally, it's not fun for Goldmoon and the other players, if they're different from the fact that his PC will die and often. THEN give him the chance to adapt or leave. [/QUOTE]
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Don't make me roll for initiative.........again
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