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Don't play "stupid" characters. It is ableist.
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<blockquote data-quote="Argyle King" data-source="post: 8468510" data-attributes="member: 58416"><p>Different style than being as abstract as D&D tends to be. </p><p></p><p>For example, I'm rather fond of GURPS because I like HP to be closer to being "meat." I also enjoy a WYSIWYG (what you see is what you get) approach. Likewise, I prefer active defenses over a static AC. In my head, it provides a closer connection between the what the story of the game says is happening and what the mechanics say are happening. Sometimes I also want more of a horizontal (for lack of better words) experience than the more vertical nature of 1-20 advancement. </p><p></p><p>(Dungeon Fantasy does a pretty good job at finding a middle ground between D&D style and having more detail.)</p><p></p><p>I also play Edge of the Empire for different reasons than I play D&D. In particular, while D&D has vehicle rules that do okay-enough for the occasional horse or whatever, sometimes I want more detail. </p><p></p><p>By little tangible meaning, I mean something along the lines of "what does it mean that a high level ooze/pudding had high Cha in 4E?"</p><p></p><p>Sexiest ooze ever? </p><p></p><p>Is there something especially convincing about the bubbling sounds coming from that pudding?</p><p></p><p>Is it just some random number that's a product of the game system?</p></blockquote><p></p>
[QUOTE="Argyle King, post: 8468510, member: 58416"] Different style than being as abstract as D&D tends to be. For example, I'm rather fond of GURPS because I like HP to be closer to being "meat." I also enjoy a WYSIWYG (what you see is what you get) approach. Likewise, I prefer active defenses over a static AC. In my head, it provides a closer connection between the what the story of the game says is happening and what the mechanics say are happening. Sometimes I also want more of a horizontal (for lack of better words) experience than the more vertical nature of 1-20 advancement. (Dungeon Fantasy does a pretty good job at finding a middle ground between D&D style and having more detail.) I also play Edge of the Empire for different reasons than I play D&D. In particular, while D&D has vehicle rules that do okay-enough for the occasional horse or whatever, sometimes I want more detail. By little tangible meaning, I mean something along the lines of "what does it mean that a high level ooze/pudding had high Cha in 4E?" Sexiest ooze ever? Is there something especially convincing about the bubbling sounds coming from that pudding? Is it just some random number that's a product of the game system? [/QUOTE]
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