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Don't play "stupid" characters. It is ableist.
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<blockquote data-quote="Voadam" data-source="post: 8470211" data-attributes="member: 2209"><p>A wizard who dump stats strength can rely upon others in the party to handle any strength checks so there is no significant negative impact on the PC for giving themself the dump stat either.</p><p></p><p>Both are impacted by the mechanical impacts of their dump stat to the same degree.</p><p></p><p>The physical stats usually have zero constraints on roleplaying and so are strictly mechanical restraints.</p><p></p><p>The question is whether the mental/social stats should be similar in being strictly mechanical restraints or should be roleplaying restraints as well.</p><p></p><p>If you go with roleplay restrictions as well this means that class builds that favor physical MAD have a choice of playing roleplay concepts that either fit low mental/social stats or shift stats to match the roleplay narrative concept but are subpar builds for the class.</p><p></p><p>If you wish to roleplay smart, be a wizard or a sub-par high int anything else.</p><p></p><p>A smart leader narrative role like Hannibal from the A-team or Roy from Order of the Stick have the choice of being behind the curve on stats fighters or play wizards and have no stat power drop.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8470211, member: 2209"] A wizard who dump stats strength can rely upon others in the party to handle any strength checks so there is no significant negative impact on the PC for giving themself the dump stat either. Both are impacted by the mechanical impacts of their dump stat to the same degree. The physical stats usually have zero constraints on roleplaying and so are strictly mechanical restraints. The question is whether the mental/social stats should be similar in being strictly mechanical restraints or should be roleplaying restraints as well. If you go with roleplay restrictions as well this means that class builds that favor physical MAD have a choice of playing roleplay concepts that either fit low mental/social stats or shift stats to match the roleplay narrative concept but are subpar builds for the class. If you wish to roleplay smart, be a wizard or a sub-par high int anything else. A smart leader narrative role like Hannibal from the A-team or Roy from Order of the Stick have the choice of being behind the curve on stats fighters or play wizards and have no stat power drop. [/QUOTE]
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Don't play "stupid" characters. It is ableist.
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