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Don't play "stupid" characters. It is ableist.
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<blockquote data-quote="Voadam" data-source="post: 8470672" data-attributes="member: 2209"><p>Because engaging mentally and socially effectively in the game is part of the fun of the game for those who enjoy doing so. This would hold true whether playing a smart bard build or a tank warrior build.</p><p></p><p>It is true that completely abstracted things are based on mechanics. But I would expect in a LARP that a player using their actual physical abilities in swordfighting would be part of the fun for many. Talking in character and coming up with ideas can be similar.</p><p></p><p>As a DM I am happy with more cool social interaction and critical thinking engagement on the parts of all of my players, I don't want those activities limited to specific character builds.</p><p></p><p>It does not enhance my aesthetic enjoyment to see roleplay characterization limited to match stats on a sheet to accomodate a class build. I have no preference for the cool RDJ Sherlock roleplay portrayal to be limited to an int or cha build mechanical character concept. I want a player to have fun with both their roleplay concept and for their characters to be roughly equal mechanically.</p><p></p><p>I do not see the mental and social engagement parts as part of the character power balance, I see them as something for anybody to engage in and the combat power balance to be a separate pool entirely.</p><p></p><p>If I thought of combat effectiveness, coming up with ideas, and talking as a zero sum pool I could conceive of thinking of an effective character in all three as cheating compared to others who are not, but I don't view D&D that way. Everybody fights on an even basis, everyone should be on an even basis and able to participate if they want in the other arenas too.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8470672, member: 2209"] Because engaging mentally and socially effectively in the game is part of the fun of the game for those who enjoy doing so. This would hold true whether playing a smart bard build or a tank warrior build. It is true that completely abstracted things are based on mechanics. But I would expect in a LARP that a player using their actual physical abilities in swordfighting would be part of the fun for many. Talking in character and coming up with ideas can be similar. As a DM I am happy with more cool social interaction and critical thinking engagement on the parts of all of my players, I don't want those activities limited to specific character builds. It does not enhance my aesthetic enjoyment to see roleplay characterization limited to match stats on a sheet to accomodate a class build. I have no preference for the cool RDJ Sherlock roleplay portrayal to be limited to an int or cha build mechanical character concept. I want a player to have fun with both their roleplay concept and for their characters to be roughly equal mechanically. I do not see the mental and social engagement parts as part of the character power balance, I see them as something for anybody to engage in and the combat power balance to be a separate pool entirely. If I thought of combat effectiveness, coming up with ideas, and talking as a zero sum pool I could conceive of thinking of an effective character in all three as cheating compared to others who are not, but I don't view D&D that way. Everybody fights on an even basis, everyone should be on an even basis and able to participate if they want in the other arenas too. [/QUOTE]
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Don't play "stupid" characters. It is ableist.
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