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Don't Throw 5e Away Because of Hasbro
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<blockquote data-quote="gamerprinter" data-source="post: 9246266" data-attributes="member: 50895"><p>I understand, but I even paid for advertising, and got very little sales. I've been spoiled. In the past, I create a product for Starfinder, post it on my Faceboook profile, and a bunch of sci-fi and Starfinder communities with a link, usually post on ENWorld, and that's about it, and I get a few hundred sales in the first month. If something seems really good it takes off. I published Starships, Stations and Salvage Guide for Starfinder, 4 years ago and it was the #1 3PP Starfinder product on DTRPG for 6 months! So I've had a lot more success with Starfinder than 5e without even trying too hard. So I thought a 5e product, might do better since it is a larger market, but as stated, it didn't do well. Maybe I could find a way to break through, but why try, when I can put much less effort in a Pathfinder/Starfinder release with much better expected sales. I don't feel keeping on trying to break through with 5e as being the most lucrative path - why pay to experiment, when I already have a reliable path for products without needs to experiment?</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 9246266, member: 50895"] I understand, but I even paid for advertising, and got very little sales. I've been spoiled. In the past, I create a product for Starfinder, post it on my Faceboook profile, and a bunch of sci-fi and Starfinder communities with a link, usually post on ENWorld, and that's about it, and I get a few hundred sales in the first month. If something seems really good it takes off. I published Starships, Stations and Salvage Guide for Starfinder, 4 years ago and it was the #1 3PP Starfinder product on DTRPG for 6 months! So I've had a lot more success with Starfinder than 5e without even trying too hard. So I thought a 5e product, might do better since it is a larger market, but as stated, it didn't do well. Maybe I could find a way to break through, but why try, when I can put much less effort in a Pathfinder/Starfinder release with much better expected sales. I don't feel keeping on trying to break through with 5e as being the most lucrative path - why pay to experiment, when I already have a reliable path for products without needs to experiment? [/QUOTE]
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Don't Throw 5e Away Because of Hasbro
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