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Don't Throw 5e Away Because of Hasbro
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<blockquote data-quote="TheSword" data-source="post: 9555215" data-attributes="member: 6879661"><p>So what you’re describing is two different types of risk. Sure a 3pp trying a niche product or something new is a risk for them, they have limited resources and need to put it into the right area.</p><p></p><p>However you’re misunderstanding risk if you think WotC isn’t taking any. Developing an integrated VTT platform is an expensive risk. Engaging with content creators that are vocally critical of you to build relationships is a risk. Maintaining open licencing and working with 3pp that work with you but are also publishing alternatives to your work is a risk. Changing the tone of your products to reflect changes in culture is a finely balanced risk. Supporting earlier editions than the current one is a risk. AI is a huge risk more riskier than all the others. WotC is the gorilla in the room but it is also the one with the most to lose. What’s the phrase, “the bigger they are”?</p><p></p><p>There is also opportunity in these areas but let’s be honest WotC is doing things over the course of 5e they haven’t done before, certainly on this scale. It would have been very easy for them to stick to tried methods. The point is they are trying to work their way through changes in an industry that is unrecognizable to what it was 15 years ago. There are hundreds if not thousands of decision points being juggled to do that, but the handful that get dropped and then corrected.</p><p></p><p>The truth is the entitlement factor has got so high we’ve lost perspective. In complaining about being asked temporarily to blur their product pages were forgetting that they actually allow their products to be shown before release and give youtubers preview copies which gives them views and content. We’re so busy complaining about the Pinkertons to remember that a guy who wasn’t given permission to have the cards was posting full card details to the internet and refused to give them back. We’re so concerned that previous version details weren’t immediately accessible online that we’ve forgotten that we are getting access to earlier edition rules in a live system. And we’re so caught up in up in the idea that there might be any AI in our art that we forget that there are hundreds of awesome pieces being produced for us in every product.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9555215, member: 6879661"] So what you’re describing is two different types of risk. Sure a 3pp trying a niche product or something new is a risk for them, they have limited resources and need to put it into the right area. However you’re misunderstanding risk if you think WotC isn’t taking any. Developing an integrated VTT platform is an expensive risk. Engaging with content creators that are vocally critical of you to build relationships is a risk. Maintaining open licencing and working with 3pp that work with you but are also publishing alternatives to your work is a risk. Changing the tone of your products to reflect changes in culture is a finely balanced risk. Supporting earlier editions than the current one is a risk. AI is a huge risk more riskier than all the others. WotC is the gorilla in the room but it is also the one with the most to lose. What’s the phrase, “the bigger they are”? There is also opportunity in these areas but let’s be honest WotC is doing things over the course of 5e they haven’t done before, certainly on this scale. It would have been very easy for them to stick to tried methods. The point is they are trying to work their way through changes in an industry that is unrecognizable to what it was 15 years ago. There are hundreds if not thousands of decision points being juggled to do that, but the handful that get dropped and then corrected. The truth is the entitlement factor has got so high we’ve lost perspective. In complaining about being asked temporarily to blur their product pages were forgetting that they actually allow their products to be shown before release and give youtubers preview copies which gives them views and content. We’re so busy complaining about the Pinkertons to remember that a guy who wasn’t given permission to have the cards was posting full card details to the internet and refused to give them back. We’re so concerned that previous version details weren’t immediately accessible online that we’ve forgotten that we are getting access to earlier edition rules in a live system. And we’re so caught up in up in the idea that there might be any AI in our art that we forget that there are hundreds of awesome pieces being produced for us in every product. [/QUOTE]
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