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Don't you love it when the players put the hook in their own mouth?
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<blockquote data-quote="Jürgen Hubert" data-source="post: 409914" data-attributes="member: 7177"><p>Here's my war story fresh from yesterday's session:</p><p></p><p>The PCs had fought with a demonologist and his minions. The PCs knew that that demonologist had summouned weird, insect-like demons that can fly through organic matter - and use that to fly <em>into people's heads</em>. They do this to gradually contol the people in whose brain they inhabit.</p><p></p><p>They had destroyed the main hideout of the demon-worshippers, and taken out many of these demons. But in there they learned that the demonologist had sent "some of his best men" after a strange artifact. They decided to chase after these people.</p><p></p><p>They found them in a small village, and fought them outside of the local inn. These people all died (but only one of them through a head shot... and he fell where the PCs couldn't see him). So what did the PCs do? They left the dead soldiers outside, told the villagers to burn them on a pyre (the villagers were terrified enough to do anything these heavily armored strangers "suggested"...), and went inside the inn to tend to their wounds.</p><p></p><p>You can guess what was coming after that, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Well, suddenly they heard a lot of screaming outside. When they looked out of the door, they saw lots of villagers running away - and four villagers were clutching their heads in agony...</p><p></p><p>So now the PCs have four innocent people with demon infestations in their heads, and feel kind of guilty about this. They have decided to get them to the only person they know who can cure them - a doctor eight days' worth of travel away who can perform trepanations. They have "asked" one of the village elders to come along with them to explain why these people have been bound...</p><p></p><p>So now the PCs have to travel for eight days with an immensely scared old man and four people who will slowly be controlled by demons - smart demons who will likely to their best to make the PCs' lives hell.</p><p></p><p>I couldn't hope for a better adventure if I had planned all this in advance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>(Oh, and these "insectoid demons" might be familiar to some of you...)</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 409914, member: 7177"] Here's my war story fresh from yesterday's session: The PCs had fought with a demonologist and his minions. The PCs knew that that demonologist had summouned weird, insect-like demons that can fly through organic matter - and use that to fly [I]into people's heads[/I]. They do this to gradually contol the people in whose brain they inhabit. They had destroyed the main hideout of the demon-worshippers, and taken out many of these demons. But in there they learned that the demonologist had sent "some of his best men" after a strange artifact. They decided to chase after these people. They found them in a small village, and fought them outside of the local inn. These people all died (but only one of them through a head shot... and he fell where the PCs couldn't see him). So what did the PCs do? They left the dead soldiers outside, told the villagers to burn them on a pyre (the villagers were terrified enough to do anything these heavily armored strangers "suggested"...), and went inside the inn to tend to their wounds. You can guess what was coming after that, right? :D Well, suddenly they heard a lot of screaming outside. When they looked out of the door, they saw lots of villagers running away - and four villagers were clutching their heads in agony... So now the PCs have four innocent people with demon infestations in their heads, and feel kind of guilty about this. They have decided to get them to the only person they know who can cure them - a doctor eight days' worth of travel away who can perform trepanations. They have "asked" one of the village elders to come along with them to explain why these people have been bound... So now the PCs have to travel for eight days with an immensely scared old man and four people who will slowly be controlled by demons - smart demons who will likely to their best to make the PCs' lives hell. I couldn't hope for a better adventure if I had planned all this in advance. ;) (Oh, and these "insectoid demons" might be familiar to some of you...) [/QUOTE]
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Don't you love it when the players put the hook in their own mouth?
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