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<blockquote data-quote="takasi" data-source="post: 4860879" data-attributes="member: 20194"><p>It's all about timing. When some of the players I know discover that in order to save the world they must act soon then they feel more railroaded. If they uncover a plot that will take years to unfold then they will still feel just as satisfied if they defeat it (after all, they did still save the world), but they also have the freedom to take their time in approaching it. They may still grumble because yes, if they like the world then this will become something they have to do but at least they can put it off for later. </p><p></p><p>For sandbox play the next best thing to a Status Quo World is a Procrastinator Friendly World.</p><p></p><p>And 'saving the world' doesn't necessarily mean protecting everything in it; it could be a nation/city/village/house/person/etc. Anytime there is a danger of destroying or changing something in the world, timing determines how much pressure a DM is putting on his players. Some players are more tolerant of this pressure than others.</p></blockquote><p></p>
[QUOTE="takasi, post: 4860879, member: 20194"] It's all about timing. When some of the players I know discover that in order to save the world they must act soon then they feel more railroaded. If they uncover a plot that will take years to unfold then they will still feel just as satisfied if they defeat it (after all, they did still save the world), but they also have the freedom to take their time in approaching it. They may still grumble because yes, if they like the world then this will become something they have to do but at least they can put it off for later. For sandbox play the next best thing to a Status Quo World is a Procrastinator Friendly World. And 'saving the world' doesn't necessarily mean protecting everything in it; it could be a nation/city/village/house/person/etc. Anytime there is a danger of destroying or changing something in the world, timing determines how much pressure a DM is putting on his players. Some players are more tolerant of this pressure than others. [/QUOTE]
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