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General Tabletop Discussion
*Dungeons & Dragons
"Doom Sun" − reconstructing a 5e Dark Sun setting for the DMs Guild
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<blockquote data-quote="Charlaquin" data-source="post: 8727032" data-attributes="member: 6779196"><p>Yeah, I think aside from 4e’s unfortunate tendency to force every setting into its cosmology, and the lack of Brom art, the 4e adaptation really nailed the quintessential spirit of Dark Sun. Which makes it all the more strange to me how badly they seem to have missed the mark on it in 5e. Even if we assume they changed it significantly after the decision was made to change Doomspace to its own thing (which I still don’t think was the case, but for the sake of argument), whatever it looked like before those changes must have been far enough removed from Dark Sun that it made them realize calling it Athaspace would have been a mistake.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8727032, member: 6779196"] Yeah, I think aside from 4e’s unfortunate tendency to force every setting into its cosmology, and the lack of Brom art, the 4e adaptation really nailed the quintessential spirit of Dark Sun. Which makes it all the more strange to me how badly they seem to have missed the mark on it in 5e. Even if we assume they changed it significantly after the decision was made to change Doomspace to its own thing (which I still don’t think was the case, but for the sake of argument), whatever it looked like before those changes must have been far enough removed from Dark Sun that it made them realize calling it Athaspace would have been a mistake. [/QUOTE]
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"Doom Sun" − reconstructing a 5e Dark Sun setting for the DMs Guild
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