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Doom... the RPG?
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<blockquote data-quote="Nebrok" data-source="post: 2491208" data-attributes="member: 30362"><p><span style="color: black"><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">I was playing an old first person shooter classic, the original Doom, and someone made an interesting comment. “It would be weird if someone made an RPG version of Doom.”</span></span></span></span></p><p><span style="color: black"></span></p><p><span style="color: black"><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">I thought on this continually through the day, and as I lay down in bed that night my thoughts came back to ‘DOOM the RPG’. It was then I decided I could not resist, I will make a campaign based of doom.</span></span></span></span></p><p><span style="color: black"></span></p><p> <span style="color: black"></span></p><p><span style="color: black"></span></p><p><span style="color: black"><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">For the past few days I have been diligently recreating the doom monsters in D&D terms and creating a weapon list using the firearms out of the Modern D20 book. I have created all monsters (with a few new ones to fill in challenge rating gaps in the monster list), all weapons, and even a few vehicles that can be employed. It will be based on Doom 2 where hell is unleashed on earth.</span></span></span></span></p><p><span style="color: black"></span></p><p> <span style="color: black"></span></p><p><span style="color: black"></span></p><p><span style="color: black"><span style="color: white"><span style="font-family: 'Times New Roman'">Now I and just interested in any comments anyone has to offer. Comments, criticism, questions, ideas, suggestions, ect. I am especially interested in the thoughts of the Doom fans out there. I think this will make a good futuristic campaign based on the modern d20 game rules.</span></span></span></p></blockquote><p></p>
[QUOTE="Nebrok, post: 2491208, member: 30362"] [color=black][color=white][size=3][font=Times New Roman]I was playing an old first person shooter classic, the original Doom, and someone made an interesting comment. “It would be weird if someone made an RPG version of Doom.”[/font][/size][/color] [color=white][size=3][font=Times New Roman]I thought on this continually through the day, and as I lay down in bed that night my thoughts came back to ‘DOOM the RPG’. It was then I decided I could not resist, I will make a campaign based of doom.[/font][/size][/color] [color=white][size=3][font=Times New Roman] [/font][/size][/color] [color=white][size=3][font=Times New Roman]For the past few days I have been diligently recreating the doom monsters in D&D terms and creating a weapon list using the firearms out of the Modern D20 book. I have created all monsters (with a few new ones to fill in challenge rating gaps in the monster list), all weapons, and even a few vehicles that can be employed. It will be based on Doom 2 where hell is unleashed on earth.[/font][/size][/color] [color=white][size=3][font=Times New Roman] [/font][/size][/color] [color=white][font='Times New Roman']Now I and just interested in any comments anyone has to offer. Comments, criticism, questions, ideas, suggestions, ect. I am especially interested in the thoughts of the Doom fans out there. I think this will make a good futuristic campaign based on the modern d20 game rules.[/font][/color][/color] [/QUOTE]
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