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<blockquote data-quote="Emerikol" data-source="post: 6270837" data-attributes="member: 6698278"><p>When someone says - they don't care that much - and yet they fight to the death to keep the mechanic in because they don't want the "haters" or whoever to win out, then my point applies. Such posts exist. So no telepathy is required if I take them at their word. Perhaps I am including statements made over at WOTC boards as well.</p><p></p><p></p><p></p><p>I don't remember a single question about DoaM in general. I wish they would put it on a survey just like so many surveys here. This whole battle over healing, simulation, etc.. etc... is important and DoaM is right there in the mix. When half the playerbase went to Pathfinder, that should be a clue.</p><p></p><p></p><p>I think a lot of people fear the spread of this design philosophy. I've said on multiple occasions as written I will just ban it. Even if DoaM stays in the game because the devs fear a counter backlash for removing it, I seriously doubt they are going to add a bunch more mechanics of that type. Let's hope anyway. I think they'd undo DoaM if they had a time machine. On the pro side it's a poor mechanic. On the anti-side it's hated.</p><p></p><p>Some days I wish the devs would just come out, give the traditionalists the finger and that be it. We could just realize that D&D will never again be the D&D we remember even in playstyle and just seek other alternatives. I think if the traditionalists could let go completely then D&D probably would fall to a 3rd or 4th in the sales lists and other games would rise to the top. Not just Pathfinder either but perhaps a good solid 1e/2e style game.</p><p></p><p>Practically I've suggested WOTC should do that by supporting three different games. Kind of the breakfast cereal approach. For now they still strive for one edition to unite them all and I hope they can do it.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 6270837, member: 6698278"] When someone says - they don't care that much - and yet they fight to the death to keep the mechanic in because they don't want the "haters" or whoever to win out, then my point applies. Such posts exist. So no telepathy is required if I take them at their word. Perhaps I am including statements made over at WOTC boards as well. I don't remember a single question about DoaM in general. I wish they would put it on a survey just like so many surveys here. This whole battle over healing, simulation, etc.. etc... is important and DoaM is right there in the mix. When half the playerbase went to Pathfinder, that should be a clue. I think a lot of people fear the spread of this design philosophy. I've said on multiple occasions as written I will just ban it. Even if DoaM stays in the game because the devs fear a counter backlash for removing it, I seriously doubt they are going to add a bunch more mechanics of that type. Let's hope anyway. I think they'd undo DoaM if they had a time machine. On the pro side it's a poor mechanic. On the anti-side it's hated. Some days I wish the devs would just come out, give the traditionalists the finger and that be it. We could just realize that D&D will never again be the D&D we remember even in playstyle and just seek other alternatives. I think if the traditionalists could let go completely then D&D probably would fall to a 3rd or 4th in the sales lists and other games would rise to the top. Not just Pathfinder either but perhaps a good solid 1e/2e style game. Practically I've suggested WOTC should do that by supporting three different games. Kind of the breakfast cereal approach. For now they still strive for one edition to unite them all and I hope they can do it. [/QUOTE]
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