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Doomed Slayers - A campaign framework justifying roving bands of adventurers
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<blockquote data-quote="Jürgen Hubert" data-source="post: 5541110" data-attributes="member: 7177"><p>Largely the former - it's a social <em>class</em>, not an organization like a guild.</p><p></p><p></p><p></p><p>This will certainly happen, but it's not without risks. In such a setting, the "My enemy is in league with monsters/dark forces! Really!" ploy will be one of the older tricks in the book, and experienced Slayers will be careful with such claims. Furthermore, if your ruse is discovered, you will have annoyed a number of potentially very dangerous people... and Slayers (like most player characters) tend to be a vengeful lot. Finally, if words get out to other Slayers, you might be in even more trouble - for starters, you will have a lot of trouble finding help if you get problems with <em>real</em> monsters, and some Slayers might take a personal interest in people "disrespecting us". This might not be limited to mere violence - experienced Slayers might be owed a lot of favors by rich and politically influential people, who could certainly make your life "interesting" in various ways.</p><p></p><p>Again, this doesn't mean that such schemes won't happen, but the schemer had better be careful about covering his trail.</p><p></p><p></p><p></p><p>I wanted to stay away from that for thematic reasons - I wanted to <em>justify</em> the lifestyle of typical "adventuring parties", not change it into something else. And how many typical groups of player characters do you know who would play along with some superiors telling them what they could or could not do?</p><p></p><p></p><p></p><p>Some Slayers do that, but not all. In general, as long as you look like a Slayer and act like a Slayer, people will assume that you <em>are</em> a Slayer and treat you accordingly.</p><p></p><p>Note that "acting like a Slayer" means helping people by fighting very dangerous monsters according to the Code, which means that you had be very careful about pretending to be a Slayer unless you are actually good at fighting. Furthermore, other Slayers might take an interest in someone who only pretends to be one for base reasons, as that kind of thing "ruins it for everyone" if it occurs too often - Slayers have a nice set of privileges, but the rest of society might not put up with them if they refuse to play their part.</p><p></p><p></p><p></p><p>The legal authorities of the local domains, if they can... and other Slayers, if necessary. Again, few Slayers want the rogues to blacken the reputation of all Slayers, since that might endanger their own privileges.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 5541110, member: 7177"] Largely the former - it's a social [i]class[/i], not an organization like a guild. This will certainly happen, but it's not without risks. In such a setting, the "My enemy is in league with monsters/dark forces! Really!" ploy will be one of the older tricks in the book, and experienced Slayers will be careful with such claims. Furthermore, if your ruse is discovered, you will have annoyed a number of potentially very dangerous people... and Slayers (like most player characters) tend to be a vengeful lot. Finally, if words get out to other Slayers, you might be in even more trouble - for starters, you will have a lot of trouble finding help if you get problems with [i]real[/i] monsters, and some Slayers might take a personal interest in people "disrespecting us". This might not be limited to mere violence - experienced Slayers might be owed a lot of favors by rich and politically influential people, who could certainly make your life "interesting" in various ways. Again, this doesn't mean that such schemes won't happen, but the schemer had better be careful about covering his trail. I wanted to stay away from that for thematic reasons - I wanted to [i]justify[/i] the lifestyle of typical "adventuring parties", not change it into something else. And how many typical groups of player characters do you know who would play along with some superiors telling them what they could or could not do? Some Slayers do that, but not all. In general, as long as you look like a Slayer and act like a Slayer, people will assume that you [i]are[/i] a Slayer and treat you accordingly. Note that "acting like a Slayer" means helping people by fighting very dangerous monsters according to the Code, which means that you had be very careful about pretending to be a Slayer unless you are actually good at fighting. Furthermore, other Slayers might take an interest in someone who only pretends to be one for base reasons, as that kind of thing "ruins it for everyone" if it occurs too often - Slayers have a nice set of privileges, but the rest of society might not put up with them if they refuse to play their part. The legal authorities of the local domains, if they can... and other Slayers, if necessary. Again, few Slayers want the rogues to blacken the reputation of all Slayers, since that might endanger their own privileges. [/QUOTE]
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