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Doomed Slayers - A campaign framework justifying roving bands of adventurers
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<blockquote data-quote="hopeless" data-source="post: 5541123" data-attributes="member: 36349"><p><strong>Slaying and beyond</strong></p><p></p><p>Then there's the possibility that your slayers are looking to settle down, marry and raise a family of their own.</p><p> </p><p>How does the code deal with that?</p><p> </p><p>Nice idea mind you, but lets assume the organisation in charge have their own ideas of who they marry or have relationships with.</p><p> </p><p>What if their very best slayer lineage has no interest in the advantages of being a slayer and unlike others who like nothing more than to party throughout the nights they're on leave between missions you have the odd one who prefers a normal life to be treated no different than anyone who isn't a slayer.</p><p> </p><p>How do their fellows deal with the possibility that they don't want their true identity revealed if say that would endanger their family and even the possibility of a relationship with someone that wouldn't look twice at someone in such a dangerous occupation?</p><p> </p><p>Would the Slayer hierarchy act against a slayer who just wants a normal life?</p><p> </p><p>How would they react if they don't know or refuse to accept the notion that not every slayer is a powder keg ready to ignite?</p><p> </p><p>What if the reason that Slayer cannot retire is because they ARE that skilled and too vital perhaps even their children are too important to be left to grow up as anything other than another slayer?</p><p> </p><p>So who watches the watchers?</p><p> </p><p>And who decides what limits there are?</p><p> </p><p>And how do you avoid these rules being abused because the people in charge have their own agendas and the rulers of the kingdoms these people work in have their own ideas of what they'll allow?</p><p> </p><p>Still I do like this idea!</p><p> </p><p></p><p> </p><p>Any chance of a link?</p></blockquote><p></p>
[QUOTE="hopeless, post: 5541123, member: 36349"] [b]Slaying and beyond[/b] Then there's the possibility that your slayers are looking to settle down, marry and raise a family of their own. How does the code deal with that? Nice idea mind you, but lets assume the organisation in charge have their own ideas of who they marry or have relationships with. What if their very best slayer lineage has no interest in the advantages of being a slayer and unlike others who like nothing more than to party throughout the nights they're on leave between missions you have the odd one who prefers a normal life to be treated no different than anyone who isn't a slayer. How do their fellows deal with the possibility that they don't want their true identity revealed if say that would endanger their family and even the possibility of a relationship with someone that wouldn't look twice at someone in such a dangerous occupation? Would the Slayer hierarchy act against a slayer who just wants a normal life? How would they react if they don't know or refuse to accept the notion that not every slayer is a powder keg ready to ignite? What if the reason that Slayer cannot retire is because they ARE that skilled and too vital perhaps even their children are too important to be left to grow up as anything other than another slayer? So who watches the watchers? And who decides what limits there are? And how do you avoid these rules being abused because the people in charge have their own agendas and the rulers of the kingdoms these people work in have their own ideas of what they'll allow? Still I do like this idea! Any chance of a link? [/QUOTE]
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