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Dopey things DM's have done.
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<blockquote data-quote="Nomad4life" data-source="post: 2874725" data-attributes="member: 28645"><p>I’ll never forget my best friend’s brother’s first Warhammer game. It was just so… <em>Above and beyond the call of “bizarre.”</em> The majority of our catch-phrases and one-liners to this day still come from that infamous game. </p><p></p><p>One of my favorite moments from that session:</p><p></p><p><strong>GM</strong>: “Uhhh… Okay… On your way to the secret meeting point, you notice a house fall through the ground. Alright, you reach the appointed secret meeting spot…”</p><p></p><p><strong>PLAYERS</strong>: “WTF!?!?!? What was that about the <em>house falling through the ground </em> !?!”</p><p></p><p><strong>GM</strong>: “It fell through the ground. Now, as you look around the meeting spot, you notice…”</p><p></p><p><strong>PLAYERS</strong>: No, wait! When you say <em>it fell through the ground</em>, what do you mean <em>exactly</em>!?!”</p><p></p><p>This went on for some time, with the GM getting exasperated that we were so hung up on witnessing a house fall into the earth- But can you really blame us? Apparently, this had something to do with an illegal mining operation in the area, and was only mentioned for “flavor.” It had just never occurred to him that the we would demand to stop and investigate this!</p><p></p><p>Pretty much the whole adventure slogged on this way- Like an unintentional Monty Python movie. I’ll never forget the completely insane way that game ended. Five hours into what was supposed to be a one hour adventure, the party was in some nonsensical abandoned mine under the city. Eventually, our weary and embattled GM stood up, walked across the room, and tossed his notes into the trashcan while mumbling over his shoulder:</p><p></p><p><strong>GM</strong>: “As you enter the final room, they keel over dead.”</p><p></p><p><strong>PLAYERS</strong>: “Huh!?! <em>They</em> who!?!”</p><p></p><p><strong>GM</strong>: “The guys behind it all.”</p><p></p><p><strong>PLAYERS</strong>: “… ... ... ... The guys behind <em>WHAT</em>!?!”</p><p></p><p>Oh, Gawd, every time I think back on that moment, I cry with laughter, and lose a little more of my sanity.</p><p></p><p>That was nearly 10 years ago, and this guy got much better at designing adventures over time. (He had always been a great player, but somehow this didn't translate when he tried to run a game himself.) The funny thing is, we sometime beg him to please, please, please make another adventure like that one. </p><p></p><p>He won’t do it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Nomad4life, post: 2874725, member: 28645"] I’ll never forget my best friend’s brother’s first Warhammer game. It was just so… [I]Above and beyond the call of “bizarre.”[/I] The majority of our catch-phrases and one-liners to this day still come from that infamous game. One of my favorite moments from that session: [B]GM[/B]: “Uhhh… Okay… On your way to the secret meeting point, you notice a house fall through the ground. Alright, you reach the appointed secret meeting spot…” [B]PLAYERS[/B]: “WTF!?!?!? What was that about the [I]house falling through the ground [/I] !?!” [B]GM[/B]: “It fell through the ground. Now, as you look around the meeting spot, you notice…” [B]PLAYERS[/B]: No, wait! When you say [I]it fell through the ground[/I], what do you mean [I]exactly[/I]!?!” This went on for some time, with the GM getting exasperated that we were so hung up on witnessing a house fall into the earth- But can you really blame us? Apparently, this had something to do with an illegal mining operation in the area, and was only mentioned for “flavor.” It had just never occurred to him that the we would demand to stop and investigate this! Pretty much the whole adventure slogged on this way- Like an unintentional Monty Python movie. I’ll never forget the completely insane way that game ended. Five hours into what was supposed to be a one hour adventure, the party was in some nonsensical abandoned mine under the city. Eventually, our weary and embattled GM stood up, walked across the room, and tossed his notes into the trashcan while mumbling over his shoulder: [B]GM[/B]: “As you enter the final room, they keel over dead.” [B]PLAYERS[/B]: “Huh!?! [I]They[/I] who!?!” [B]GM[/B]: “The guys behind it all.” [B]PLAYERS[/B]: “… ... ... ... The guys behind [I]WHAT[/I]!?!” Oh, Gawd, every time I think back on that moment, I cry with laughter, and lose a little more of my sanity. That was nearly 10 years ago, and this guy got much better at designing adventures over time. (He had always been a great player, but somehow this didn't translate when he tried to run a game himself.) The funny thing is, we sometime beg him to please, please, please make another adventure like that one. He won’t do it. :( [/QUOTE]
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