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Dopey things DM's have done.
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<blockquote data-quote="Kae'Yoss" data-source="post: 2890583" data-attributes="member: 4134"><p>I had one DM who must have liked trains, for he used railroads a lot. In the game, I mean.</p><p></p><p>First session, I play a wood elf archer with a pretty high dex. We're in a big city, looking for a thieves' guild, when their leader finds us in a dark alley and wants to talk. Of course, my wood elf, not trusting cities and their denizens, draws his bow and trains an arrow straight for the guys heart. He proceeds to warn us ("if you don't stop looking for us, we will find you, and then noone else ever will" or something like that). And then "he just lets himself fall backward into a window and is gone. No initiative check to see whether I can just let loose (remember, I was aiming a drawn bow at the guy), and no chance to follow.</p><p></p><p>Later one of us got a vision of some island we had to go to (it was made via that dream spell, nevermind that the character in question was an elf, and that they were immune to that spell. That's just a minor oversight, or can easily be forgiven if it serves the story). Being the high-level characters we were, we used our magic to fly to the area the dreamer recognized and started to look for the island. Of course, we could not find it. He "let slip" that we won't find it unless we go there by ship, as in the vision. Of course, we shipwrecked there (and that was only after we found a ship despite the naval war going on)</p><p></p><p>Then, at the beginning of the campaign, he forbade me (and only me, apparently), to take rogue levels, because he had something planned about free levels or something like that, and it would make my character too powerful. Anyway, at one day he then told us that we all had to take a level of rogue in our next level-up - seriously messing up most character concepts, or course. We were able to talk him out of that, though.</p><p></p><p>And then there was a ritual or something - an ancient device to be activated or something like that - and we had to get a diamond worth at least 10.000 gp or so for it. Of course, the metropolis we were in at the time suddenly had zero diamonds of elegible size (and that was a trading city of a decadent people - they were supposed to have all kinds of comforts and luxuries there). And of course, the locations of any mines were secret, not even the guys that sold gems knew where it came from - and we were pretty sure they didn't know, for I tortured the guy using a lot of time and finesse in the art. </p><p></p><p>In fact, those gem merchants were more secretive than the Twisted Rune, the Knights of the Shield and the Iron Throne Combined: The only way for the merchants to contact them was to write a message and put it in a magic box that teleported its contents to the gem mines ones per day.</p><p></p><p>We found other uses for that one. First, they found the fingers of the guy we just "interviewed" in it, and later we invented the portable toilet.</p><p></p><p></p><p></p><p></p><p>Is that the same guy who does things like: "I put on the boots of speed" "make a dex check" "Uh, 3" "you strangle yourself on the shoelaces. Make a new character" ?</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2890583, member: 4134"] I had one DM who must have liked trains, for he used railroads a lot. In the game, I mean. First session, I play a wood elf archer with a pretty high dex. We're in a big city, looking for a thieves' guild, when their leader finds us in a dark alley and wants to talk. Of course, my wood elf, not trusting cities and their denizens, draws his bow and trains an arrow straight for the guys heart. He proceeds to warn us ("if you don't stop looking for us, we will find you, and then noone else ever will" or something like that). And then "he just lets himself fall backward into a window and is gone. No initiative check to see whether I can just let loose (remember, I was aiming a drawn bow at the guy), and no chance to follow. Later one of us got a vision of some island we had to go to (it was made via that dream spell, nevermind that the character in question was an elf, and that they were immune to that spell. That's just a minor oversight, or can easily be forgiven if it serves the story). Being the high-level characters we were, we used our magic to fly to the area the dreamer recognized and started to look for the island. Of course, we could not find it. He "let slip" that we won't find it unless we go there by ship, as in the vision. Of course, we shipwrecked there (and that was only after we found a ship despite the naval war going on) Then, at the beginning of the campaign, he forbade me (and only me, apparently), to take rogue levels, because he had something planned about free levels or something like that, and it would make my character too powerful. Anyway, at one day he then told us that we all had to take a level of rogue in our next level-up - seriously messing up most character concepts, or course. We were able to talk him out of that, though. And then there was a ritual or something - an ancient device to be activated or something like that - and we had to get a diamond worth at least 10.000 gp or so for it. Of course, the metropolis we were in at the time suddenly had zero diamonds of elegible size (and that was a trading city of a decadent people - they were supposed to have all kinds of comforts and luxuries there). And of course, the locations of any mines were secret, not even the guys that sold gems knew where it came from - and we were pretty sure they didn't know, for I tortured the guy using a lot of time and finesse in the art. In fact, those gem merchants were more secretive than the Twisted Rune, the Knights of the Shield and the Iron Throne Combined: The only way for the merchants to contact them was to write a message and put it in a magic box that teleported its contents to the gem mines ones per day. We found other uses for that one. First, they found the fingers of the guy we just "interviewed" in it, and later we invented the portable toilet. Is that the same guy who does things like: "I put on the boots of speed" "make a dex check" "Uh, 3" "you strangle yourself on the shoelaces. Make a new character" ? [/QUOTE]
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