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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dopplegangers... How do you pull 'em off against PC's?
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<blockquote data-quote="magnusmalkus" data-source="post: 6234045" data-attributes="member: 34915"><p>I know Doppelgangers make great spies and masterminds of grandiose, deceptive schemes. But, is that all a doppelganger can be? How can a doppelganger interact with a humble adventurer that doesn't rob the player of his character? </p><p></p><p>I've always been fascinated with using a Doppelganger in an adventure targeting a party... perhaps a scenario where they PC's come across a wounded old man, whereabouts in truth it's a wounded doppelganger fleeing it's last situation after being discovered. </p><p></p><p>Or maybe the PC's are a target for 'doppelganging' because they are so highly regarded as adventurers and the Doppelganger is seeking to get close to someone close to the PC's! So, maybe, the doppelganger is introduced as the relative of one of the PC's trusted NPC allies whom the NPC has asked to take under their wing. I can imagine a number of innocuous ways to sneak a doppelganger next to the PC without suspicion. </p><p></p><p>And so...</p><p></p><p>By the book, in order to establish an identity, it needs to take over one of the PC's... but how do you pull it off where the PC is not robbed of his character? What does the doppelganger do? Wait until the PC is asleep and coup de gras his intended target? How unfair is that? </p><p></p><p>And... just say the party gets into a fight with a doppelganger who's currently mimicking an opponent it's in melee with... how do you do the whole "Who do I attack? Who's the real so-and-so?" game? </p><p></p><p>Is a doppelganger not meant to be used in this way directly against the NPC's? </p><p></p><p>Thanks for your time, folks!</p></blockquote><p></p>
[QUOTE="magnusmalkus, post: 6234045, member: 34915"] I know Doppelgangers make great spies and masterminds of grandiose, deceptive schemes. But, is that all a doppelganger can be? How can a doppelganger interact with a humble adventurer that doesn't rob the player of his character? I've always been fascinated with using a Doppelganger in an adventure targeting a party... perhaps a scenario where they PC's come across a wounded old man, whereabouts in truth it's a wounded doppelganger fleeing it's last situation after being discovered. Or maybe the PC's are a target for 'doppelganging' because they are so highly regarded as adventurers and the Doppelganger is seeking to get close to someone close to the PC's! So, maybe, the doppelganger is introduced as the relative of one of the PC's trusted NPC allies whom the NPC has asked to take under their wing. I can imagine a number of innocuous ways to sneak a doppelganger next to the PC without suspicion. And so... By the book, in order to establish an identity, it needs to take over one of the PC's... but how do you pull it off where the PC is not robbed of his character? What does the doppelganger do? Wait until the PC is asleep and coup de gras his intended target? How unfair is that? And... just say the party gets into a fight with a doppelganger who's currently mimicking an opponent it's in melee with... how do you do the whole "Who do I attack? Who's the real so-and-so?" game? Is a doppelganger not meant to be used in this way directly against the NPC's? Thanks for your time, folks! [/QUOTE]
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Dopplegangers... How do you pull 'em off against PC's?
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