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Dose D&D have room for a diplomat class?
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<blockquote data-quote="nomotog" data-source="post: 6610820" data-attributes="member: 6691958"><p>Before they released them, I assumed that ideals bonds and flaws were going to be a part of some advanced diplomacy system and I was kind of excited for that because if you had this set rule, you could stick them into the monster manual two or three lines each monster and now you have the same verity of diplomatic encounters that you have for combat encounters.</p><p></p><p>For basic rules. I think 5ed could stand a fixed DC better then 3ed could. Another one of my thoughts would be to make the check a cooperative action between the parties. Like they both make a cha roll then you pick the highest and compare it to a DC. It injects some verity into the system as your no longer just thinking about your roll, but their roll too. It also flips the script compared to combat where high level diplomats are a boon rather then a threat. (It's just an idea so far I haven't fully baked it yet)</p></blockquote><p></p>
[QUOTE="nomotog, post: 6610820, member: 6691958"] Before they released them, I assumed that ideals bonds and flaws were going to be a part of some advanced diplomacy system and I was kind of excited for that because if you had this set rule, you could stick them into the monster manual two or three lines each monster and now you have the same verity of diplomatic encounters that you have for combat encounters. For basic rules. I think 5ed could stand a fixed DC better then 3ed could. Another one of my thoughts would be to make the check a cooperative action between the parties. Like they both make a cha roll then you pick the highest and compare it to a DC. It injects some verity into the system as your no longer just thinking about your roll, but their roll too. It also flips the script compared to combat where high level diplomats are a boon rather then a threat. (It's just an idea so far I haven't fully baked it yet) [/QUOTE]
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Dose D&D have room for a diplomat class?
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