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General Tabletop Discussion
*Pathfinder & Starfinder
Double Weapons fixed?
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<blockquote data-quote="Mengu" data-source="post: 4671300" data-attributes="member: 65726"><p>As already mentioned, I think the fact that the doublesword essentially combines Rapier and light shield feats into one, makes these two feats obsolete for the rogue. Not only that, but it also opens the door for two weapon fighting and two weapon defense (not bad for a rogue). And rogues suddenly have acces to magic weapon properties such as battlecrazed which are supposed to be on heavy blades.</p><p> </p><p>It's not so much a broken exploit, but I still think it's too much for 1 feat to do. If doublesword was going to be the norm for the offensive and defensive power of a feat, then what good is a feat like dodge giants, a conditional +1 defense with the hefty requirement of being a dwarf? There is already a good bit of discrepency between the potency of feats, and double weapons certainly aren't helping matters in that department.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4671300, member: 65726"] As already mentioned, I think the fact that the doublesword essentially combines Rapier and light shield feats into one, makes these two feats obsolete for the rogue. Not only that, but it also opens the door for two weapon fighting and two weapon defense (not bad for a rogue). And rogues suddenly have acces to magic weapon properties such as battlecrazed which are supposed to be on heavy blades. It's not so much a broken exploit, but I still think it's too much for 1 feat to do. If doublesword was going to be the norm for the offensive and defensive power of a feat, then what good is a feat like dodge giants, a conditional +1 defense with the hefty requirement of being a dwarf? There is already a good bit of discrepency between the potency of feats, and double weapons certainly aren't helping matters in that department. [/QUOTE]
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Double Weapons fixed?
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