When encounters occur, the distance between concerned parties will be 50 to 100 feet (d6 + 4 x 10) subject to the following modifying factors:
1. Line of Sight: If this is unobstructed and light is involved, the distance possible for determination of another party present is virtually infinite. It could likewise be sharply restricted due to obstructions.
2. Noise: If one party is making considerable noise which is discernible by the other party, the latter will have the options of fleeing or concealment; the former negating the encounter, the latter allowing distance to be 10 to 40 feet before discovery by the noisy party.
3. Actual Area: If the encountered party is in a small area, distance between the two can be no greater than the maximum distance possible
for discovery of the one by the other, i.e. opening a door into a 20 ft. X 20 ft. room will mean the distance between the two parties can be under
10 feet, 10 feet or thereabouts, or 20 feet (d6, 1-2 = striking distance, 3-4 = 10 ft. distance, 5-6 = 20 ft. distance).
4. Planned or Unplanned Appearance: The sudden precipitation of one party upon the other due to any of a number of factors (teleportation,
dimension door spell, other magical means, a chute, etc.) will cause distance similar to that found when actual area is a factor.
5. Surprise: Surprise can only be a factor in close encounter situations. If either or both parties are surprised, the distance must be either 10 to 30 feet
or it must be less as determined under the actual area modifier. Thus if the actual area were a 40 ft. X 60 ft. room, if surprise exists the distance
between the parties will be 10 to 30 feet.
6. Light: The illumination factor or visual capability of the concerned parties will affect encounter distance as follows:
A. A light source reliance limits the encounter distance to twice the normal vision radius of the source (2 X radius of the light source).
B. [darkvision] operate only to the stated limit of their range and limit encounter distance accordingly.