Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Story Hour
Down to Erthe (D&D 3.5 campaign)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Richards" data-source="post: 9688269" data-attributes="member: 508"><p>This afternoon we have the last adventure (the 100th) scheduled for my "Dreams of Erthe" campaign. So now seems like a good time to start up the thread for my follow-on campaign, "Down to Erthe." This one will take place in the same game world, but just like my second campaign ("The Kordovian Adventurers Guild") took place 20 years after my first campaign ("Wing Three") in a modified Greyhawk universe, this new campaign will take place 20 years after the events of "Dreams of Erthe" in my homebrewed game world.</p><p></p><p>There will be several noticeable differences in this new campaign. While the five PCs in "Dreams of Erthe" were all dreamwalkers, able to enter the dreams of others and manipulate them to some extent, I've decided this new campaign won't be touching the Dreamlands - that part of the game world has already been explored to my satisfaction. So this one will be a more "back to basics" campaign, although I always try to incorporate something different into each new campaign to make it stand out, and this one is no exception. ("The Kordovian Adventurers Guild" introduced Spelljammer and Gamma World; "Dreams of Erthe" focused on dreams and also incorporated the Giant Monster Rampage game.) For "Down to Erthe," I'll be incorporating races and classes from Oriental Adventures and likely drawing upon the Kara-Tur game setting, mostly due to the new PC of my son Logan. (I also have another game I intend to incorporate into this new campaign, but I'll keep that under wraps for now.)</p><p></p><p>So, let's discuss the new PCs.</p><p></p><p>My son Logan decided he wants to run a female snow fox hengeyokai wu jen named <strong>Shiroko</strong>. She's being hunted by a powerful lord from her home country and has snuck aboard a ship headed for Armaturia, the Australia-sized continent that was the base of operations for the last campaign and will be where the action starts in the new campaign. As wu jen have to obey an ever-increasing list of self-imposed taboos, Logan's decided her first one is she can only take on her animal and hybrid forms (not her human form), lest she lose all spellcasting abilities for that day. However, her hybrid form isn't a human body with a fox head (as is normal for her race); rather, it's a human-looking face with the addition of large fox ears, and a bushy fox tail. Here's the image Logan chose for Shiroko:</p><p></p><p>[ATTACH=full]409018[/ATTACH]</p><p></p><p>Next up is Vicki, who has come up with a fairly odd PC: she wants to run a mermaid scout (Vicki's a big mermaid fan, with a large collection of mermaid statuettes and other items - she's pretty easy to shop for at Christmas), but as this isn't going to be an aquatic-themed campaign, I devised a way for her to have a "second" body she can morph into, so she'll be running a human scout on land and a mermaid scout in the water, swapping bodies as needed. Her PC's name is <strong>Adrielle</strong>, and these are the images she'll be using for her two forms:</p><p></p><p>[ATTACH=full]409019[/ATTACH] [ATTACH=full]409021[/ATTACH]</p><p></p><p>Vicki's husband Dan has decided to run a human monk named <strong>Brendan Conaill</strong>. Brendan's not part of a monk training monastery or anything; rather, he's a tough, self-taught bruiser loosely associated with a local thieves guild in Port Duralia, the main city where the campaign will be starting. He had a custom-made mini made at Hero Forge depicting his new PC:</p><p></p><p>[ATTACH=full]409022[/ATTACH]</p><p></p><p>And that, believe it or not, is it. In my previous campaigns, we've also had Dan and Vicki's sons Jacob and Joey as players, and my own nephew Harry has been gaming with us since partway through my second campaign. But now Harry's off to college this fall as well, and he's made the decision not to run a PC in either my new campaign or the one Logan's starting up soon. So, much like I did in "The Kordovian Adventurers Guild," I'll be adding an NPC healer to join the party. I've also come up with a logical way for the healer NPC to fade into the background, stepping forward to provide healing to the PCs as needed but otherwise avoiding combat or anything else but perhaps the occasional plot hook, which will prevent the players from having to swap off running a second character each session. (I've dubbed this approach "Schrödinger's NPC.") We'll see how it plays out, but it'll be the better part of a month before we start up the new campaign, due to some upcoming vacations and whatnot.</p><p></p><p>(Once the healer NPC shows up, I'll add the relevant image to this thread.)</p><p></p><p>(Edit: Today, Joe announced he'd like to join our new campaigns after all, so once he chooses a PC I'll update this with his details.)</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 9688269, member: 508"] This afternoon we have the last adventure (the 100th) scheduled for my "Dreams of Erthe" campaign. So now seems like a good time to start up the thread for my follow-on campaign, "Down to Erthe." This one will take place in the same game world, but just like my second campaign ("The Kordovian Adventurers Guild") took place 20 years after my first campaign ("Wing Three") in a modified Greyhawk universe, this new campaign will take place 20 years after the events of "Dreams of Erthe" in my homebrewed game world. There will be several noticeable differences in this new campaign. While the five PCs in "Dreams of Erthe" were all dreamwalkers, able to enter the dreams of others and manipulate them to some extent, I've decided this new campaign won't be touching the Dreamlands - that part of the game world has already been explored to my satisfaction. So this one will be a more "back to basics" campaign, although I always try to incorporate something different into each new campaign to make it stand out, and this one is no exception. ("The Kordovian Adventurers Guild" introduced Spelljammer and Gamma World; "Dreams of Erthe" focused on dreams and also incorporated the Giant Monster Rampage game.) For "Down to Erthe," I'll be incorporating races and classes from Oriental Adventures and likely drawing upon the Kara-Tur game setting, mostly due to the new PC of my son Logan. (I also have another game I intend to incorporate into this new campaign, but I'll keep that under wraps for now.) So, let's discuss the new PCs. My son Logan decided he wants to run a female snow fox hengeyokai wu jen named [B]Shiroko[/B]. She's being hunted by a powerful lord from her home country and has snuck aboard a ship headed for Armaturia, the Australia-sized continent that was the base of operations for the last campaign and will be where the action starts in the new campaign. As wu jen have to obey an ever-increasing list of self-imposed taboos, Logan's decided her first one is she can only take on her animal and hybrid forms (not her human form), lest she lose all spellcasting abilities for that day. However, her hybrid form isn't a human body with a fox head (as is normal for her race); rather, it's a human-looking face with the addition of large fox ears, and a bushy fox tail. Here's the image Logan chose for Shiroko: [ATTACH type="full" alt="1750514320602.webp"]409018[/ATTACH] Next up is Vicki, who has come up with a fairly odd PC: she wants to run a mermaid scout (Vicki's a big mermaid fan, with a large collection of mermaid statuettes and other items - she's pretty easy to shop for at Christmas), but as this isn't going to be an aquatic-themed campaign, I devised a way for her to have a "second" body she can morph into, so she'll be running a human scout on land and a mermaid scout in the water, swapping bodies as needed. Her PC's name is [B]Adrielle[/B], and these are the images she'll be using for her two forms: [ATTACH type="full" alt="1750514612012.jpeg"]409019[/ATTACH] [ATTACH type="full" width="316px" alt="1750514788714.jpeg"]409021[/ATTACH] Vicki's husband Dan has decided to run a human monk named [B]Brendan Conaill[/B]. Brendan's not part of a monk training monastery or anything; rather, he's a tough, self-taught bruiser loosely associated with a local thieves guild in Port Duralia, the main city where the campaign will be starting. He had a custom-made mini made at Hero Forge depicting his new PC: [ATTACH type="full" width="308px" alt="1750514843500.png"]409022[/ATTACH] And that, believe it or not, is it. In my previous campaigns, we've also had Dan and Vicki's sons Jacob and Joey as players, and my own nephew Harry has been gaming with us since partway through my second campaign. But now Harry's off to college this fall as well, and he's made the decision not to run a PC in either my new campaign or the one Logan's starting up soon. So, much like I did in "The Kordovian Adventurers Guild," I'll be adding an NPC healer to join the party. I've also come up with a logical way for the healer NPC to fade into the background, stepping forward to provide healing to the PCs as needed but otherwise avoiding combat or anything else but perhaps the occasional plot hook, which will prevent the players from having to swap off running a second character each session. (I've dubbed this approach "Schrödinger's NPC.") We'll see how it plays out, but it'll be the better part of a month before we start up the new campaign, due to some upcoming vacations and whatnot. (Once the healer NPC shows up, I'll add the relevant image to this thread.) (Edit: Today, Joe announced he'd like to join our new campaigns after all, so once he chooses a PC I'll update this with his details.) Johnathan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Down to Erthe (D&D 3.5 campaign)
Top