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Downsizing what I play with
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<blockquote data-quote="Voadam" data-source="post: 5743767" data-attributes="member: 2209"><p>I expect the DM to set the rules for their game. I expect a player to be able to ask about options but the final call on game rules is the DM's. I expect players to be OK with that.</p><p> </p><p>I am normally big on options. I own a lot and like a variety of character concepts as a DM and as a player. As a DM though I want to be comfortable running the game and understanding the capabilities of the PCs so I can comfortably run games for them. I house rule a bunch of things to my taste and exclude or change things even from core rules.</p><p></p><p>In my pbp games I generally only want mechancal things I can access easily so srd plus free online things plus things I own.</p><p></p><p>In face to face games I am more open to players using stuff I don't own as long as they provide it to me so I can know what they are capable of and judge the mechanics before they enter the game.</p><p></p><p>I've played in a number of open options games and they've been fun. I've played in a number of core only games and they have been fun too.</p><p></p><p>Running a game is a lot of work. The DM is responsible for managing a lot of aspects of the game including world design, adventure design, and running the mechanics of the game as the players interact with the adventure and the world. Most gamers IME are aware of this and are happy to give the DM authority over the mechanical options available.</p><p></p><p>I would suggest the OP talk to his players and find out whether they would be fine with him limiting options or if they would insist on only playing if they can do stuff outside the limits he wants to impose.</p></blockquote><p></p>
[QUOTE="Voadam, post: 5743767, member: 2209"] I expect the DM to set the rules for their game. I expect a player to be able to ask about options but the final call on game rules is the DM's. I expect players to be OK with that. I am normally big on options. I own a lot and like a variety of character concepts as a DM and as a player. As a DM though I want to be comfortable running the game and understanding the capabilities of the PCs so I can comfortably run games for them. I house rule a bunch of things to my taste and exclude or change things even from core rules. In my pbp games I generally only want mechancal things I can access easily so srd plus free online things plus things I own. In face to face games I am more open to players using stuff I don't own as long as they provide it to me so I can know what they are capable of and judge the mechanics before they enter the game. I've played in a number of open options games and they've been fun. I've played in a number of core only games and they have been fun too. Running a game is a lot of work. The DM is responsible for managing a lot of aspects of the game including world design, adventure design, and running the mechanics of the game as the players interact with the adventure and the world. Most gamers IME are aware of this and are happy to give the DM authority over the mechanical options available. I would suggest the OP talk to his players and find out whether they would be fine with him limiting options or if they would insist on only playing if they can do stuff outside the limits he wants to impose. [/QUOTE]
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