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<blockquote data-quote="S'mon" data-source="post: 4476733" data-attributes="member: 463"><p>My last 2 games there were 8 players, and really it was too much. One good player had said he wouldn't come back unless the group was reduced, and I agree with him.</p><p></p><p>So, gearing up for my next scenario (Horror on the Hill) at the club, I've decided to reduce group size to 6 players. One rather obnoxious player I encouraged to quit, now I still have 8 or 9 decent players interested in taking part and I need to decide who to issue invites to, and do my best to avoid hurt feelings. I'm planning to put the remaining players on a stand-by list. There'll also be an Absent list for players temporarily away.</p><p></p><p>I was wondering if anyone has experience with this, maybe some anecdotes? Things to say and things not to say? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 4476733, member: 463"] My last 2 games there were 8 players, and really it was too much. One good player had said he wouldn't come back unless the group was reduced, and I agree with him. So, gearing up for my next scenario (Horror on the Hill) at the club, I've decided to reduce group size to 6 players. One rather obnoxious player I encouraged to quit, now I still have 8 or 9 decent players interested in taking part and I need to decide who to issue invites to, and do my best to avoid hurt feelings. I'm planning to put the remaining players on a stand-by list. There'll also be an Absent list for players temporarily away. I was wondering if anyone has experience with this, maybe some anecdotes? Things to say and things not to say? :) [/QUOTE]
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