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<blockquote data-quote="cougent" data-source="post: 4477305" data-attributes="member: 48665"><p>In 2000 I started a new group with 4 players, by 2002 we hit 16 players and I had a co-DM. It was fun, but it was very intense also. Several real life issues whittled it back down to 6 consistent players and 2 most-of-the-time players which ran just fine through the end of 2004. From that I derived that *my* ideal group size is 7 players, with 6 or 8 being close second. That just seemed to be the perfect mix for steady action without drag and with enough diversity to remain creative. I have tried to run groups of 6-8 ever since.</p><p></p><p>I am curious if your one player who wanted a smaller group was possibly unhappy with the particular obnoxious player that already left? With him gone might the the other player be content in a large group again?</p><p></p><p>If you really cannot accommodate all your prospect players, then select the best fits and just politely inform the others there is not enough room. They won't like it, but you can only do so much. If everything else is equal, then I would let attendance be a major determining factor. It could prove very hurtful / insulting to someone NOT selected to discover later on that you selected someone who only shows up 50% of the time.</p></blockquote><p></p>
[QUOTE="cougent, post: 4477305, member: 48665"] In 2000 I started a new group with 4 players, by 2002 we hit 16 players and I had a co-DM. It was fun, but it was very intense also. Several real life issues whittled it back down to 6 consistent players and 2 most-of-the-time players which ran just fine through the end of 2004. From that I derived that *my* ideal group size is 7 players, with 6 or 8 being close second. That just seemed to be the perfect mix for steady action without drag and with enough diversity to remain creative. I have tried to run groups of 6-8 ever since. I am curious if your one player who wanted a smaller group was possibly unhappy with the particular obnoxious player that already left? With him gone might the the other player be content in a large group again? If you really cannot accommodate all your prospect players, then select the best fits and just politely inform the others there is not enough room. They won't like it, but you can only do so much. If everything else is equal, then I would let attendance be a major determining factor. It could prove very hurtful / insulting to someone NOT selected to discover later on that you selected someone who only shows up 50% of the time. [/QUOTE]
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