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<blockquote data-quote="Shadowdweller00" data-source="post: 9616960" data-attributes="member: 6778479"><p>I've occasionally included various special techniques and abilities that can be learned by martial characters. For example: from rare books, from retired or legendary heroes, from spiritual personifications of battle (like Valkyries or Furies or einherjar), from the spirits of legendary warriors, from obscure knightly or monastic orders.</p><p></p><p>As far as what abilities to make, there isn't an easy or simple way to balance stuff. Other than to play around with particular ideas in test fights and/or compare to already existing abilities.</p><p></p><p>Some random ideas:</p><ul> <li data-xf-list-type="ul">Ability to cut through walls of force</li> <li data-xf-list-type="ul">Limited use dispel magic ability</li> <li data-xf-list-type="ul">Protecting nearby allies with a shield</li> <li data-xf-list-type="ul">Imbuing a fist or wielded weapon with some energy damage</li> <li data-xf-list-type="ul">Adding a superiority die to a saving throw</li> <li data-xf-list-type="ul">Increasing Str or Dex for a few rounds</li> <li data-xf-list-type="ul">Dealing damage on a successful grapple</li> <li data-xf-list-type="ul">Short-range lunges as a bonus action</li> </ul><p></p><p>Limiting uses per day or short rest, imposing level prerequisites, and/or resource costs as necessary.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 9616960, member: 6778479"] I've occasionally included various special techniques and abilities that can be learned by martial characters. For example: from rare books, from retired or legendary heroes, from spiritual personifications of battle (like Valkyries or Furies or einherjar), from the spirits of legendary warriors, from obscure knightly or monastic orders. As far as what abilities to make, there isn't an easy or simple way to balance stuff. Other than to play around with particular ideas in test fights and/or compare to already existing abilities. Some random ideas: [LIST] [*]Ability to cut through walls of force [*]Limited use dispel magic ability [*]Protecting nearby allies with a shield [*]Imbuing a fist or wielded weapon with some energy damage [*]Adding a superiority die to a saving throw [*]Increasing Str or Dex for a few rounds [*]Dealing damage on a successful grapple [*]Short-range lunges as a bonus action [/LIST] Limiting uses per day or short rest, imposing level prerequisites, and/or resource costs as necessary. [/QUOTE]
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