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<blockquote data-quote="MoutonRustique" data-source="post: 6669148" data-attributes="member: 22362"><p>For my piece, I would use a similar idea but would change <em>how much I set the stage/PC action</em>.</p><p></p><p>In this particular instance, I'd simply change it to (paraphrased) :</p><p></p><p></p><p>Where X is an aspect of the campaign that is currently pertinent or very soon to be (a secret of the evil boss, a shady connection that yields access or info or an item of import, etc.)</p><p></p><p>So, in some ways, pretty much the same idea, just dialed back on the "PCs are/have done THIS" and with incentive through possible in-game rewards/advantages.</p></blockquote><p></p>
[QUOTE="MoutonRustique, post: 6669148, member: 22362"] For my piece, I would use a similar idea but would change [I]how much I set the stage/PC action[/I]. In this particular instance, I'd simply change it to (paraphrased) : Where X is an aspect of the campaign that is currently pertinent or very soon to be (a secret of the evil boss, a shady connection that yields access or info or an item of import, etc.) So, in some ways, pretty much the same idea, just dialed back on the "PCs are/have done THIS" and with incentive through possible in-game rewards/advantages. [/QUOTE]
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