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<blockquote data-quote="Tom Bagwell" data-source="post: 8497990" data-attributes="member: 6960842"><p>Xanathar's Guide gives guidelines for training in terms of tools and languages (10 weeks minimum, reduce by INT modifier). It gives a gold cost, which doesn't matter since this question involves party members.</p><p></p><p>So, three questions...</p><p>(1) What determines whether or not a character can teach a language or tool? Just that they have it themselves?</p><p>(2) How much would teaching while traveling extend this?</p><p></p><p>And my main question:</p><p>(3) What about training proficiency in a skill? Since the book doesn't mention it, I assume it isn't an option in RAW, but how would you houserule this? (Since, obviously, one person can train another in a skill.)</p><p></p><p>(I realize that anyone can already roll for any skill...this is basically allowing them to add their proficiency bonus, and clarify certain situations where a roll might be at disadvantage if it was a skill the character was unfamiliar with.)</p></blockquote><p></p>
[QUOTE="Tom Bagwell, post: 8497990, member: 6960842"] Xanathar's Guide gives guidelines for training in terms of tools and languages (10 weeks minimum, reduce by INT modifier). It gives a gold cost, which doesn't matter since this question involves party members. So, three questions... (1) What determines whether or not a character can teach a language or tool? Just that they have it themselves? (2) How much would teaching while traveling extend this? And my main question: (3) What about training proficiency in a skill? Since the book doesn't mention it, I assume it isn't an option in RAW, but how would you houserule this? (Since, obviously, one person can train another in a skill.) (I realize that anyone can already roll for any skill...this is basically allowing them to add their proficiency bonus, and clarify certain situations where a roll might be at disadvantage if it was a skill the character was unfamiliar with.) [/QUOTE]
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