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DR as miss chance
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<blockquote data-quote="maggot" data-source="post: 1780494" data-attributes="member: 1005"><p>Are there any standard creatures with DR 20/something or are you playing epic? I checked the solar and the big bad demons and devils and 15 was the best I could find.</p><p></p><p>Still, you could change the numbers if you just want to incorporate DR 20/x</p><p></p><p>DR 5/x becomes 20% miss change without x (or subtract 20% off the damage)</p><p>DR 10/x becomes 40% miss change without x (or 40% off damage)</p><p>DR 15/x becomes 60% miss change without x (or 60% off damage)</p><p>DR 20/x becomes 80% miss change without x (or 80% off damage)</p><p></p><p>This tops out at DR 25/x, so maybe go with a more complex system</p><p></p><p>DR 5/x means roll 1d10, if it is a 1 or 2 you miss</p><p>DR 10/x means roll 2d10, if any is a 1 or 2 you miss</p><p>DR 15/x means roll 3d10, if it is a 1 or 2 you miss</p><p>DR 20/x means roll 4d10, if any is a 1 or 2 you miss</p><p>DR 25/x means roll 5d10, if any is a 1 or 2 you miss</p><p></p><p>This makes each DR level have a 20% mischance over the previous level (use d8s instead of d10s for 25% per level). But it does involve a lot of rolling.</p><p></p><p>These systems take more time, so you have to decide how many creatures with DR the party is going to encounter.</p></blockquote><p></p>
[QUOTE="maggot, post: 1780494, member: 1005"] Are there any standard creatures with DR 20/something or are you playing epic? I checked the solar and the big bad demons and devils and 15 was the best I could find. Still, you could change the numbers if you just want to incorporate DR 20/x DR 5/x becomes 20% miss change without x (or subtract 20% off the damage) DR 10/x becomes 40% miss change without x (or 40% off damage) DR 15/x becomes 60% miss change without x (or 60% off damage) DR 20/x becomes 80% miss change without x (or 80% off damage) This tops out at DR 25/x, so maybe go with a more complex system DR 5/x means roll 1d10, if it is a 1 or 2 you miss DR 10/x means roll 2d10, if any is a 1 or 2 you miss DR 15/x means roll 3d10, if it is a 1 or 2 you miss DR 20/x means roll 4d10, if any is a 1 or 2 you miss DR 25/x means roll 5d10, if any is a 1 or 2 you miss This makes each DR level have a 20% mischance over the previous level (use d8s instead of d10s for 25% per level). But it does involve a lot of rolling. These systems take more time, so you have to decide how many creatures with DR the party is going to encounter. [/QUOTE]
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DR as miss chance
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