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Dr. Jekyll and Mr. Hyde
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<blockquote data-quote="SteelDraco" data-source="post: 5620532" data-attributes="member: 359"><p>The most pure to the source material would be the Alchemist. There's even a prestige class that focuses on this concept that could be cool, the Master Chymist. If I were going to play a character like this, I'd probably go with the Chiurgeon (healing powers, loses poison use) and Vivisectionist (gain sneak attack instead of bombs and a few other 'evil anatomist' type powers) archetypes from Ultimate Magic - both would complement your concept very well. I hadn't realized that the Alchemist had an average BAB progression - I assumed it was Poor, like a wizard. That makes them an even better fit for this concept, since you'll want to engage in melee in your mutagen form. If I were DMing, I'd allow the Master Chymist's levels to stack for the Vivisectionist's sneak attack, since it normally allows you to progress with bomb damage. That makes it a full BAB, d10 hit point, full sneak attack class - pretty impressive.</p><p></p><p>I don't think a wizard would do this very well - the lack of BAB and hit points would be crippling if you wanted to do melee combat. Even a transmuter can't stand around in melee with any kind of monster that threatens a fighter-type. </p><p></p><p>Another way to do it would be druid - they get transformation-type powers as well, and have decent BAB and hit points. They get a decent number of buff spells, though not as many good ones for a humanoid as a wizard or alchemist. The shaman archetypes get limited transformation powers only that aren't complete wild shapes, so you could still be humanoid. There's a 3.5 option where you can take on certain aspects of nature instead of animal shapes - that might work for such a concept if adapted to Pathfinder.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 5620532, member: 359"] The most pure to the source material would be the Alchemist. There's even a prestige class that focuses on this concept that could be cool, the Master Chymist. If I were going to play a character like this, I'd probably go with the Chiurgeon (healing powers, loses poison use) and Vivisectionist (gain sneak attack instead of bombs and a few other 'evil anatomist' type powers) archetypes from Ultimate Magic - both would complement your concept very well. I hadn't realized that the Alchemist had an average BAB progression - I assumed it was Poor, like a wizard. That makes them an even better fit for this concept, since you'll want to engage in melee in your mutagen form. If I were DMing, I'd allow the Master Chymist's levels to stack for the Vivisectionist's sneak attack, since it normally allows you to progress with bomb damage. That makes it a full BAB, d10 hit point, full sneak attack class - pretty impressive. I don't think a wizard would do this very well - the lack of BAB and hit points would be crippling if you wanted to do melee combat. Even a transmuter can't stand around in melee with any kind of monster that threatens a fighter-type. Another way to do it would be druid - they get transformation-type powers as well, and have decent BAB and hit points. They get a decent number of buff spells, though not as many good ones for a humanoid as a wizard or alchemist. The shaman archetypes get limited transformation powers only that aren't complete wild shapes, so you could still be humanoid. There's a 3.5 option where you can take on certain aspects of nature instead of animal shapes - that might work for such a concept if adapted to Pathfinder. [/QUOTE]
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