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*Pathfinder & Starfinder
Dr. Jekyll and Mr. Hyde
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5797666" data-attributes="member: 35909"><p>Certainly take Power Attack for when you can't SA or the foe is immune, but I would never risk the increased chance of missing on a round of attacks I could sneak attack with.</p><p></p><p>AFAIK, the higher level Beastmorph features overlap the older ones, you don't get both. And I have no idea if you can choose the ability score bonuses. I'm almost certain the RAI on that is "no," but it is written very poorly.</p><p></p><p>Sounds like intimidate and poisoning are both out for you. Well, you should certainly get a Tumor Familiar by/before level 7 and immediately take Improved Familiar (all the best outsider ones tend to come online at 7, my favorite is Silvanshee). Check if your DM will allow you to take Extra Talent for any Rogue talent if you pick one of the choices Viv. Alchemist offers (since you then possess a Rogue talent you presumably meet the feat requirement). There really isn't much in the way of good rogue talents, but you might find stuff you like, and Extra Discovery is always an option, lots of good discoveries. For possible rogue talents, I do rather like Cunning Trigger + the one that lets you lay out traps quickly. If you can sneak around and set up the place of battle with traps, that would be amusing if not terribly powerful. Maybe something more for your "Dr. Jekyll" to engage in, to show him using his wits.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5797666, member: 35909"] Certainly take Power Attack for when you can't SA or the foe is immune, but I would never risk the increased chance of missing on a round of attacks I could sneak attack with. AFAIK, the higher level Beastmorph features overlap the older ones, you don't get both. And I have no idea if you can choose the ability score bonuses. I'm almost certain the RAI on that is "no," but it is written very poorly. Sounds like intimidate and poisoning are both out for you. Well, you should certainly get a Tumor Familiar by/before level 7 and immediately take Improved Familiar (all the best outsider ones tend to come online at 7, my favorite is Silvanshee). Check if your DM will allow you to take Extra Talent for any Rogue talent if you pick one of the choices Viv. Alchemist offers (since you then possess a Rogue talent you presumably meet the feat requirement). There really isn't much in the way of good rogue talents, but you might find stuff you like, and Extra Discovery is always an option, lots of good discoveries. For possible rogue talents, I do rather like Cunning Trigger + the one that lets you lay out traps quickly. If you can sneak around and set up the place of battle with traps, that would be amusing if not terribly powerful. Maybe something more for your "Dr. Jekyll" to engage in, to show him using his wits. [/QUOTE]
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Dr. Jekyll and Mr. Hyde
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