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Dr. Si's Curse of the Crimson Throne - Beta Group
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<blockquote data-quote="Ambrus" data-source="post: 4511966" data-attributes="member: 17691"><p>Dj'hân, standing at the corner, watches the results of both men's efforts to breach their respective doors. Excited at first, the diminutive halfling guttersnipe freezes in place once he hears the loud sound of barking from Thorson's breached doorway. The boy had intended to follow the brawny half-orc inside, but he finds himself rooted in fear at the prospect of facing a... <strong>dog</strong>. At his size, even the smallest animals could pose a threat. During countless nights spent on Korvosa's streets the urchin had learnt how to slay vicious rats and even to fend off alleycats as big as himself with a tiny knife he carried for just that purpose. But a full-sized junkyard dog was a much bigger and more dangerous threat; one he'd learnt to wisely avoid lest he be torn apart and eaten.</p><p></p><p>Recalling his first meeting with his companions on a fateful night not unlike this one, the halfling boy brings to mind the wise Varisian fortune-teller's Harrow reading in which he'd drawn the Bear card and her explanation of its meaning: <em>brute force will overcome obstacles</em>. Then a question the giant half-orc had once asked him long ago echoes in Dj'hân mind: <em>How do you want to live? In fear? Or will you be Strong?</em></p><p></p><p>Screwing up all the courage he can muster, the halfling boy swallows nervously, pulls his red cap down firmly onto his head and rushes in through the door behind Thorson. Then he sees it: the monster. It had been a long time since he'd dared to get so close to a dog; Dj'hân had forgotten how <strong>massive</strong> they could be. This one has a vicious maw which could swallow the boy whole without difficulty. And its barking... the resounding thunder of it was nearly enough to knock the poor halfling off his small feet. Panicking, the guttersnipe quickly darts past a large table and takes cover amidst the legs of a chair on its opposite side. Shivering in the shadowed space beneath the chair, Dj'hân clamps both of his small hands over his mouth to avoid screaming.</p><p></p><p><span style="color: SlateGray">OOC: Double move action to enter the room along the right-hand wall. Using Stealth to hide in the cover provided by the chair.</span></p></blockquote><p></p>
[QUOTE="Ambrus, post: 4511966, member: 17691"] Dj'hân, standing at the corner, watches the results of both men's efforts to breach their respective doors. Excited at first, the diminutive halfling guttersnipe freezes in place once he hears the loud sound of barking from Thorson's breached doorway. The boy had intended to follow the brawny half-orc inside, but he finds himself rooted in fear at the prospect of facing a... [B]dog[/B]. At his size, even the smallest animals could pose a threat. During countless nights spent on Korvosa's streets the urchin had learnt how to slay vicious rats and even to fend off alleycats as big as himself with a tiny knife he carried for just that purpose. But a full-sized junkyard dog was a much bigger and more dangerous threat; one he'd learnt to wisely avoid lest he be torn apart and eaten. Recalling his first meeting with his companions on a fateful night not unlike this one, the halfling boy brings to mind the wise Varisian fortune-teller's Harrow reading in which he'd drawn the Bear card and her explanation of its meaning: [I]brute force will overcome obstacles[/I]. Then a question the giant half-orc had once asked him long ago echoes in Dj'hân mind: [I]How do you want to live? In fear? Or will you be Strong?[/I] Screwing up all the courage he can muster, the halfling boy swallows nervously, pulls his red cap down firmly onto his head and rushes in through the door behind Thorson. Then he sees it: the monster. It had been a long time since he'd dared to get so close to a dog; Dj'hân had forgotten how [B]massive[/B] they could be. This one has a vicious maw which could swallow the boy whole without difficulty. And its barking... the resounding thunder of it was nearly enough to knock the poor halfling off his small feet. Panicking, the guttersnipe quickly darts past a large table and takes cover amidst the legs of a chair on its opposite side. Shivering in the shadowed space beneath the chair, Dj'hân clamps both of his small hands over his mouth to avoid screaming. [COLOR="SlateGray"]OOC: Double move action to enter the room along the right-hand wall. Using Stealth to hide in the cover provided by the chair.[/COLOR] [/QUOTE]
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