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Dr. Si's Curse of the Crimson Throne - Beta Group
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<blockquote data-quote="Ambrus" data-source="post: 4517983" data-attributes="member: 17691"><p>Dj'hân yelps as an eldritch swirl of clashing colors shoots through the newly opened doorway. Doubly lucky, the tiny urchin manages to avoid both the disorienting magical effect and Yargin's own massive bulk crashing down to the floor when he darts behind the doorjamb. Holding his breath and blinking in shock, the guttersnipe looks down at Lamm's unconscious henchman; a flood of half-forgotten memories of the man assail the boy. Slowly, with a trembling hand, Dj'hân reaches down and picks up Yargin's dropped wand. Looking at the staff-sized stick, the halfling boy licks his lips uncertainly as he turns its quivering tip to point at the man.</p><p></p><p>The frightened guttersnipe nearly jumps out of his skin when the next door over opens suddenly. Luckily, Dj'hân recognizes Edmond's towering silhouette in the shadowy illumination before turning the wand on him. Brought back to the moment by his companion's question, the halfling urchin looks around confusedly for a moment before asking: <span style="color: SandyBrown"><em>"Bind him? With what?"</em></span> The wily guttersnipe smiles mischievously as he catches sight of the man's sash belt. Having answered his own question, Dj'hân begins to excitedly tug on Yargin's belt.</p><p></p><p><span style="color: SlateGrey">OOC: Move equivalent action to pick up the wand. Free action to speak. Standard action to remove Yargin's belt.</span></p></blockquote><p></p>
[QUOTE="Ambrus, post: 4517983, member: 17691"] Dj'hân yelps as an eldritch swirl of clashing colors shoots through the newly opened doorway. Doubly lucky, the tiny urchin manages to avoid both the disorienting magical effect and Yargin's own massive bulk crashing down to the floor when he darts behind the doorjamb. Holding his breath and blinking in shock, the guttersnipe looks down at Lamm's unconscious henchman; a flood of half-forgotten memories of the man assail the boy. Slowly, with a trembling hand, Dj'hân reaches down and picks up Yargin's dropped wand. Looking at the staff-sized stick, the halfling boy licks his lips uncertainly as he turns its quivering tip to point at the man. The frightened guttersnipe nearly jumps out of his skin when the next door over opens suddenly. Luckily, Dj'hân recognizes Edmond's towering silhouette in the shadowy illumination before turning the wand on him. Brought back to the moment by his companion's question, the halfling urchin looks around confusedly for a moment before asking: [color=SandyBrown][I]"Bind him? With what?"[/I][/Color] The wily guttersnipe smiles mischievously as he catches sight of the man's sash belt. Having answered his own question, Dj'hân begins to excitedly tug on Yargin's belt. [color=SlateGrey]OOC: Move equivalent action to pick up the wand. Free action to speak. Standard action to remove Yargin's belt.[/color] [/QUOTE]
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Dr. Si's Curse of the Crimson Throne - Beta Group
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