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Dr. Si's Curse of the Crimson Throne - Beta Group
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<blockquote data-quote="Ambrus" data-source="post: 4693968" data-attributes="member: 17691"><p><span style="color: Gray">OOC: Just waiting for some final details from Doc so that I can post Dj'hân's report. Sorry for the wait; I've been posting as quickly as possible to get this part done. I think the results will prove worthwhile.</span> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>[sblock=Dr Simon]In the corner of the now darkened room, the tiny infiltrator silently yawns and rubs the sleep from his eyes. <em>It's finally time to get back to work.</em> From his concealed position, the urchin removes his red cap and pulls out Zalara's Harrow deck. Pausing for a moment to commune with the dead woman's spirit, the small child smiles and draws a card.</p><p></p><p><span style="color: Gray">OOC: Dj'hân is using the deck's <em>Identify</em> power to <em>detect magic</em> in this end of the building to search for magical auras. Since they don't appear thick enough to serve as barriers to the spell, it'd seem that he'd be able to scan through the walls and floor well enough to cover most of the building's interior and even the stockyard outside.</span></p><p></p><p>With that done, the wily guttersnipe silently thanks Zalara for her help before stowing the deck and replacing his cap upon his disheveled head. Slowly rising to his feet, Dj'hân peeks out over the top of the small chest. In the dim light, he tries to make out the forms of the four sleeping men sprawled across the floor. Exhaling, the tiny halfling boy slowly stretches to get his blood circulation again before stealthily padding out of his hiding spot.</p><p></p><p><span style="color: Gray">OOC: Dj'hân has low-light vision. What do the four sleeping men have for weapons and how difficult might it be for Dj'hân to collect them before sneaking back downstairs? He'll give it a try if he thinks he can successfully maneuver around the men to get them and if he can manage their collective weight; Dj'hân can carry nearly 20 lbs as a light load. If forced to choose between multiple weapons, he'll aim to take primary melee weapons first. He'd also pocket anything magical if present.</span></p><p></p><p>Slowly padding down the stairs, the intrepid infiltrator moves along the hallway to the large double doors leading into the back of the building. Stopping to listen at the doors for a moment, the urchin gingerly pushes them open a crack to observe the room beyond before entering.</p><p></p><p><span style="color: Gray">OOC: Dj'hân simply wants to be thorough and to check the remaining areas for anything of relevance or interest before heading out to report. If he gets this far without any problems then he'll head back towards the front of the building.</span></p><p></p><p>Through the building's dim interior, the wily guttersnipe stealthily pads back towards the front room where he started. Rising up on tiptoes, Dj'hân delicately draws back the front door's two slidebars and turns the key in its lock before removing and pocketing it. Gingerly the boy cracks open the door, exits and carefully closes it behind himself before heading off to meet up with his companions.[/sblock]</p></blockquote><p></p>
[QUOTE="Ambrus, post: 4693968, member: 17691"] [COLOR="Gray"]OOC: Just waiting for some final details from Doc so that I can post Dj'hân's report. Sorry for the wait; I've been posting as quickly as possible to get this part done. I think the results will prove worthwhile.[/COLOR] :) [sblock=Dr Simon]In the corner of the now darkened room, the tiny infiltrator silently yawns and rubs the sleep from his eyes. [I]It's finally time to get back to work.[/I] From his concealed position, the urchin removes his red cap and pulls out Zalara's Harrow deck. Pausing for a moment to commune with the dead woman's spirit, the small child smiles and draws a card. [COLOR="Gray"]OOC: Dj'hân is using the deck's [I]Identify[/I] power to [I]detect magic[/I] in this end of the building to search for magical auras. Since they don't appear thick enough to serve as barriers to the spell, it'd seem that he'd be able to scan through the walls and floor well enough to cover most of the building's interior and even the stockyard outside.[/COLOR] With that done, the wily guttersnipe silently thanks Zalara for her help before stowing the deck and replacing his cap upon his disheveled head. Slowly rising to his feet, Dj'hân peeks out over the top of the small chest. In the dim light, he tries to make out the forms of the four sleeping men sprawled across the floor. Exhaling, the tiny halfling boy slowly stretches to get his blood circulation again before stealthily padding out of his hiding spot. [COLOR="Gray"]OOC: Dj'hân has low-light vision. What do the four sleeping men have for weapons and how difficult might it be for Dj'hân to collect them before sneaking back downstairs? He'll give it a try if he thinks he can successfully maneuver around the men to get them and if he can manage their collective weight; Dj'hân can carry nearly 20 lbs as a light load. If forced to choose between multiple weapons, he'll aim to take primary melee weapons first. He'd also pocket anything magical if present.[/COLOR] Slowly padding down the stairs, the intrepid infiltrator moves along the hallway to the large double doors leading into the back of the building. Stopping to listen at the doors for a moment, the urchin gingerly pushes them open a crack to observe the room beyond before entering. [COLOR="Gray"]OOC: Dj'hân simply wants to be thorough and to check the remaining areas for anything of relevance or interest before heading out to report. If he gets this far without any problems then he'll head back towards the front of the building.[/COLOR] Through the building's dim interior, the wily guttersnipe stealthily pads back towards the front room where he started. Rising up on tiptoes, Dj'hân delicately draws back the front door's two slidebars and turns the key in its lock before removing and pocketing it. Gingerly the boy cracks open the door, exits and carefully closes it behind himself before heading off to meet up with his companions.[/sblock] [/QUOTE]
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