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Dr. Si's Curse of the Crimson Throne - Beta Group
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<blockquote data-quote="Dr Simon" data-source="post: 4723599" data-attributes="member: 21938"><p>That sound you hear?</p><p></p><p>That's the sound of me beating my head against the wall.</p><p></p><p>I could have sworn that was allowable, unless I'm getting confused with 4th Ed., which is odd as I don't play 4th Ed.</p><p></p><p>In which case:</p><p></p><p>Edmond takes 5 ft. step, casts spell. Archer is blinded.</p><p></p><p>Dj'hân can see archer through door, but it proves him with partial cover (he's opened it just enough to fire through). So, I leave the next action up to you.</p><p></p><p>*Next* round, Edmond can batter the door open, which will count as a standard Bull Rush if he's trying to knock the man behind it over, assuming there still is anyone behind it after Dj'hân has taken his action for this round, and Lynn has taken hers for the start of next round, and the archer has taken his for the start of next round.</p><p></p><p>As the door is simply ajar, opening it doesn't count as an action - you don't need to stop and turn a handle, you can just move through it as part of a move action. Assuming that hasn't changed by the time your character acts...</p><p></p><p>I will edit the above post and map when I get the chance.</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 4723599, member: 21938"] That sound you hear? That's the sound of me beating my head against the wall. I could have sworn that was allowable, unless I'm getting confused with 4th Ed., which is odd as I don't play 4th Ed. In which case: Edmond takes 5 ft. step, casts spell. Archer is blinded. Dj'hân can see archer through door, but it proves him with partial cover (he's opened it just enough to fire through). So, I leave the next action up to you. *Next* round, Edmond can batter the door open, which will count as a standard Bull Rush if he's trying to knock the man behind it over, assuming there still is anyone behind it after Dj'hân has taken his action for this round, and Lynn has taken hers for the start of next round, and the archer has taken his for the start of next round. As the door is simply ajar, opening it doesn't count as an action - you don't need to stop and turn a handle, you can just move through it as part of a move action. Assuming that hasn't changed by the time your character acts... I will edit the above post and map when I get the chance. [/QUOTE]
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