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Dr. Si's Curse of the Crimson Throne - Beta Group
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<blockquote data-quote="Dr Simon" data-source="post: 4963765" data-attributes="member: 21938"><p>Manachan fires his crossbow between Brindom and Edmond. The bolt strikes the owlbear skeleton but careens off the bone, doing minimal damage.</p><p></p><p>Dj'hân 's blast of super-heated air proves much more effective. Catching all of the skeletons in front of the stairwell, three of them explode into dust. The owlbear again dodges the brunt of the blast, despite being in front. Of the four human skeletons in the path, only one remains, slightly blackened. Brindom calls down the power of Erastil and blasts it away.</p><p></p><p>The owlbear skeleton unleashes a flurry of attacks against Brindom; the cleric catches one claw on his shield but the owlbear swings the other into his exposed flank. It follows up with a bite from its beak, but Brindom is again saved by his armour.</p><p></p><p>Edmond hooks Deathwail up through the creature, smashing ribs and jolting the creature with lightning. It looks pretty beaten up, and bits are hanging off loosely, but the owlbear skeleton keeps pressing the attack. The one remaining human skeleton rushes up the stairs behind it, jawbone clicking.</p><p></p><p>[SBLOCK=OOC]</p><p>Makes a change to have a bit of good solid ass-kicking!</p><p></p><p>Manachan, crossbow attack 14+0=14, hits owlbear for 7 damage, minus DR.</p><p>Dj'hân fire damage 2d6=7. Area effect manages to catch owlbear plus skeletons 1,2,3 and 5. Owlbear, 2 and 5 make saves but 2 is already damaged. 1,2 and 3 go down.</p><p>Brindom channels energy 2d6=7. Area affects owlbear and #5. OB saves, #5 destroyed.</p><p>Owlbear claw/claw/bite attack on Brindom. One claw hits for 10 damage.</p><p>Edmond guisarme attack on OB. 11+9=20, 2d4+6=13 damage (minus DR) plus 3d6 = 8 electricity damage.</p><p></p><p>Owlbear and #4 remain. Postions pretty much as above map.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 4963765, member: 21938"] Manachan fires his crossbow between Brindom and Edmond. The bolt strikes the owlbear skeleton but careens off the bone, doing minimal damage. Dj'hân 's blast of super-heated air proves much more effective. Catching all of the skeletons in front of the stairwell, three of them explode into dust. The owlbear again dodges the brunt of the blast, despite being in front. Of the four human skeletons in the path, only one remains, slightly blackened. Brindom calls down the power of Erastil and blasts it away. The owlbear skeleton unleashes a flurry of attacks against Brindom; the cleric catches one claw on his shield but the owlbear swings the other into his exposed flank. It follows up with a bite from its beak, but Brindom is again saved by his armour. Edmond hooks Deathwail up through the creature, smashing ribs and jolting the creature with lightning. It looks pretty beaten up, and bits are hanging off loosely, but the owlbear skeleton keeps pressing the attack. The one remaining human skeleton rushes up the stairs behind it, jawbone clicking. [SBLOCK=OOC] Makes a change to have a bit of good solid ass-kicking! Manachan, crossbow attack 14+0=14, hits owlbear for 7 damage, minus DR. Dj'hân fire damage 2d6=7. Area effect manages to catch owlbear plus skeletons 1,2,3 and 5. Owlbear, 2 and 5 make saves but 2 is already damaged. 1,2 and 3 go down. Brindom channels energy 2d6=7. Area affects owlbear and #5. OB saves, #5 destroyed. Owlbear claw/claw/bite attack on Brindom. One claw hits for 10 damage. Edmond guisarme attack on OB. 11+9=20, 2d4+6=13 damage (minus DR) plus 3d6 = 8 electricity damage. Owlbear and #4 remain. Postions pretty much as above map. [/sblock] [/QUOTE]
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