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Draco Historial - Dragons in D&D!
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<blockquote data-quote="pemerton" data-source="post: 6295388" data-attributes="member: 42582"><p>Sticking with the skill challenge framework for the moment - simply because that's what 4e gives us - would it be helpful if the MM had something along these lines?:</p><p></p><p style="margin-left: 20px">(1) Some narrative description/story elements: blue dragons live in deserts, they create illusions to trick their prey or those who are hunting them, the destroy water supplies, etc.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(2) Some suggested ways a GM might frame those elements into a challenge, and the sorts of checks that might involve: eg If the PCs come to a concealed mirage, a Hard Arcana check or a Medium Insight check can be used to see through the illusion and realise there is really water present; if the dragon summons a windstorm it typically requires a Medium Nature check to avoid getting at least temporarily lost; etc</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(3) Some suggested consequences: eg Every failed check in the skill challenge means that the PC spend another period of X hours without water, and therefore lose a healing surge each; if the PCs succeed on the challenge they find the dragon's lair, although if there have been no successful Insight checks then they do not see through its illusory protections, and hence are attacked by it in ambush; etc.</p><p></p><p>That's a bit rough, and I haven't given it more than 5 or 10 minutes effort. I'm just trying to see if I've got the right idea of what you're looking for.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6295388, member: 42582"] Sticking with the skill challenge framework for the moment - simply because that's what 4e gives us - would it be helpful if the MM had something along these lines?: [indent](1) Some narrative description/story elements: blue dragons live in deserts, they create illusions to trick their prey or those who are hunting them, the destroy water supplies, etc. (2) Some suggested ways a GM might frame those elements into a challenge, and the sorts of checks that might involve: eg If the PCs come to a concealed mirage, a Hard Arcana check or a Medium Insight check can be used to see through the illusion and realise there is really water present; if the dragon summons a windstorm it typically requires a Medium Nature check to avoid getting at least temporarily lost; etc (3) Some suggested consequences: eg Every failed check in the skill challenge means that the PC spend another period of X hours without water, and therefore lose a healing surge each; if the PCs succeed on the challenge they find the dragon's lair, although if there have been no successful Insight checks then they do not see through its illusory protections, and hence are attacked by it in ambush; etc.[/indent] That's a bit rough, and I haven't given it more than 5 or 10 minutes effort. I'm just trying to see if I've got the right idea of what you're looking for. [/QUOTE]
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