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Draconic Theme P.E.A.C.H.
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<blockquote data-quote="Rampant" data-source="post: 5797757" data-attributes="member: 52859"><p>Draconic </p><p>ROOOOOOOOAAAAAAAAAAAAAAAARRRRRR!</p><p></p><p>You blaze with the power of dragons, elemental energy pulses in your veins, mighty sinews seethe beneath your skin, small scales and horns may even adorn your form. </p><p></p><p>Maybe one of your ancestors was a shapeshifting dragon. Are you proud of your ancestry? Or do you hide it? What relationship with your draconic ancestor do you have, if any? Do you posses any other draconic traits: a love of treasure? Arcane talent? Primal fury? Or just a bottomless appetite?</p><p></p><p>Mayhap your power comes from blood magic used to steal the power of the great wyrms. Where did you learn such rituals? Does your 'donor' seek vengeance? What drove you to such lengths?</p><p></p><p>Some Draconic characters gain their power through bargaining. They make magical compacts similar to those of the warlock. However Draconic patrons however tend to have more concrete concerns than archfey or devils, often preferring payment in treasure, or services rendered. What is the nature of your pact? Is your current mission a part of that deal? And how did you convince your patron not to eat you in the first two minutes?</p><p></p><p>Whether you came by this power through blood, theft, or magical contract is irrelevant, the power is yours to command, and lesser mortals would be wise to remember that.</p><p></p><p>Draconic Theme</p><p>Power Source: Arcane</p><p>Role: Controller</p><p>Granted Power: Wyrm's Breath</p><p></p><p></p><p></p><p>Wyrm's Breath </p><p>Draconic feature power</p><p>A torrent of power bursts from your maw to engulf those fools who stand before you.</p><p>Encounter ♦ Power Source, Implement, Variable (see special)</p><p>Standard Action Area Close Blast 3</p><p>Target: All creatures in Burst</p><p>Attack: Primary Ability score modifier vs. Reflex</p><p>Hit: 1d8 + primary ability score modifier damage. At level 11 the damage increases to 2d8 + primary ability score modifier, and to 3d8 + primary ability score modifier at level 21.</p><p>Special: When you gain this power you choose an energy type acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. This power gains that Keyword and does that type of damage. This choice cannot later be changed.</p><p></p><p></p><p></p><p>Optional Powers</p><p></p><p>Wyrmstrike</p><p> Draconic Utility Level 2</p><p>The fury of your dragon blood infuses your attacks.</p><p>Encounter ♦ Arcane, Variable</p><p>Minor action Personal</p><p></p><p>Effect: Your next attack deals damage of the type you chose for your Wyrm's Breath power in addition to its normal damage type(s). </p><p>Special: If the attack is a burst, or blast, the burst or blast area increases by one.</p><p>Special: This power's damage and damage type keyword is the same as that of your Wyrm's Breath power.</p><p></p><p></p><p></p><p>Breath Jet</p><p>Draconic Attack Level 3</p><p>Flavor Text.</p><p>Encounter ♦ Arcane, Implement, Variable</p><p>Standard Action Ranged 10</p><p>Target: One creature</p><p>Attack: Primary ability score modifier vs. Reflex</p><p>Hit: 2d6 + Primary ability score modifier damage, and creatures adjacent to the target take 2 + Primary ability score modifier damage. </p><p>Level 13: 4d6 + Primary ability score modifier damage, and creatures adjacent to the target take 4 + Primary ability score modifier damage. </p><p>Level 23: 6d6 + Primary ability score modifier damage, and creatures adjacent to the target take 6 + Primary ability score modifier damage. </p><p>Special: This power's damage and damage type keyword is the same as that of your Wyrm's Breath power.</p><p></p><p></p><p></p><p>Dragon Fear</p><p>Draconic Attack Level 5</p><p>The puny mortals cower in your presence.</p><p>Daily ♦ Arcane, Implement, Fear</p><p>Standard Action Close Burst 5</p><p>Target: All enemies in burst.</p><p>Attack: Primary ability score modifier vs. Will</p><p>Hit: The target grants combat advantage, and is weakened save ends.</p><p></p><p></p><p></p><p></p><p></p><p>Take Wing</p><p>Draconic Utility Level 6</p><p>Draconic wings aid your escape, or end your foe's.</p><p>Encounter ♦ Arcane</p><p>Minor action Personal</p><p></p><p>Effect: Fly up to your base speed. Until the end of your next turn you gain a fly speed equal to your base speed +2.</p><p></p><p></p><p></p><p></p><p></p><p>Dragon Tail Sweep</p><p>Draconic Attack Level 7</p><p>You sweep your tail low laying out those foolish enough to think they could evade you, or anyone who just happens to be close by.</p><p>Encounter ♦ Arcane, implement, Keywords</p><p>Standard action Burst 1</p><p>Target: Each creature within the burst</p><p>Attack: Primary ability score modifier vs. AC</p><p>Hit: 2d8 + primary ability score modifier damage and the target is knocked prone.</p><p>Level 17: 3d8 + primary ability score modifier damage.</p><p>Level 27: 4d8 + primary ability score modifier damage.</p><p>Special: This power can be used in place of a melee basic attack when making an attack of opportunity.</p><p></p><p></p><p></p><p>Dragon Flare</p><p>Draconic Attack Level 9</p><p>Instead of allowing the power of your fundamentum to move naturally through your mouth you force the blast out in every direction.</p><p>Daily ♦ Arcana, Implement, Variable</p><p>Standard Action Close burst 3</p><p>Target: All creatures in blast</p><p>Attack: Primary ability score modifier vs. Reflex</p><p>Hit: The target takes 4d6 + Primary ability score modifier damage, gets knocked prone, and you push the target 2 squares.</p><p>Level 19: 6d6 + Primary ability score modifier damage</p><p>Level 29: 8d6 + Primary ability score modifier damage</p><p>Special: This power's damage and damage type keyword is the same as that of your Wyrm's Breath power.</p><p></p><p></p><p></p><p>Dragon Rage</p><p>Draconic Utility Level 10</p><p>Now you're really mad.</p><p>Daily ♦ Arcane, Variable</p><p>Minor Action Personal</p><p>Effect: Until the end of the encounter you gain +2 AC and Reflex, and your attacks deal an additional 5 damage.</p><p></p><p>Special: If you are bloodied you may activate this power as an immediate reaction when hit by an attack.</p><p>Special: The extra damage granted by this power and damage type keyword is the same as that of your Wyrm's Breath power.</p><p></p><p></p><p></p><p></p><p></p><p>Ok this is the first time I've ever tried to do anything with a serious power list so I need help making sure it's balanced.</p><p></p><p>There's gonna be feats and stuff later, but I wanna get the core theme down first.</p><p></p><p>So have at it, and thank you for your time.</p></blockquote><p></p>
[QUOTE="Rampant, post: 5797757, member: 52859"] Draconic ROOOOOOOOAAAAAAAAAAAAAAAARRRRRR! You blaze with the power of dragons, elemental energy pulses in your veins, mighty sinews seethe beneath your skin, small scales and horns may even adorn your form. Maybe one of your ancestors was a shapeshifting dragon. Are you proud of your ancestry? Or do you hide it? What relationship with your draconic ancestor do you have, if any? Do you posses any other draconic traits: a love of treasure? Arcane talent? Primal fury? Or just a bottomless appetite? Mayhap your power comes from blood magic used to steal the power of the great wyrms. Where did you learn such rituals? Does your 'donor' seek vengeance? What drove you to such lengths? Some Draconic characters gain their power through bargaining. They make magical compacts similar to those of the warlock. However Draconic patrons however tend to have more concrete concerns than archfey or devils, often preferring payment in treasure, or services rendered. What is the nature of your pact? Is your current mission a part of that deal? And how did you convince your patron not to eat you in the first two minutes? Whether you came by this power through blood, theft, or magical contract is irrelevant, the power is yours to command, and lesser mortals would be wise to remember that. Draconic Theme Power Source: Arcane Role: Controller Granted Power: Wyrm's Breath Wyrm's Breath Draconic feature power A torrent of power bursts from your maw to engulf those fools who stand before you. Encounter ♦ Power Source, Implement, Variable (see special) Standard Action Area Close Blast 3 Target: All creatures in Burst Attack: Primary Ability score modifier vs. Reflex Hit: 1d8 + primary ability score modifier damage. At level 11 the damage increases to 2d8 + primary ability score modifier, and to 3d8 + primary ability score modifier at level 21. Special: When you gain this power you choose an energy type acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. This power gains that Keyword and does that type of damage. This choice cannot later be changed. Optional Powers Wyrmstrike Draconic Utility Level 2 The fury of your dragon blood infuses your attacks. Encounter ♦ Arcane, Variable Minor action Personal Effect: Your next attack deals damage of the type you chose for your Wyrm's Breath power in addition to its normal damage type(s). Special: If the attack is a burst, or blast, the burst or blast area increases by one. Special: This power's damage and damage type keyword is the same as that of your Wyrm's Breath power. Breath Jet Draconic Attack Level 3 Flavor Text. Encounter ♦ Arcane, Implement, Variable Standard Action Ranged 10 Target: One creature Attack: Primary ability score modifier vs. Reflex Hit: 2d6 + Primary ability score modifier damage, and creatures adjacent to the target take 2 + Primary ability score modifier damage. Level 13: 4d6 + Primary ability score modifier damage, and creatures adjacent to the target take 4 + Primary ability score modifier damage. Level 23: 6d6 + Primary ability score modifier damage, and creatures adjacent to the target take 6 + Primary ability score modifier damage. Special: This power's damage and damage type keyword is the same as that of your Wyrm's Breath power. Dragon Fear Draconic Attack Level 5 The puny mortals cower in your presence. Daily ♦ Arcane, Implement, Fear Standard Action Close Burst 5 Target: All enemies in burst. Attack: Primary ability score modifier vs. Will Hit: The target grants combat advantage, and is weakened save ends. Take Wing Draconic Utility Level 6 Draconic wings aid your escape, or end your foe's. Encounter ♦ Arcane Minor action Personal Effect: Fly up to your base speed. Until the end of your next turn you gain a fly speed equal to your base speed +2. Dragon Tail Sweep Draconic Attack Level 7 You sweep your tail low laying out those foolish enough to think they could evade you, or anyone who just happens to be close by. Encounter ♦ Arcane, implement, Keywords Standard action Burst 1 Target: Each creature within the burst Attack: Primary ability score modifier vs. AC Hit: 2d8 + primary ability score modifier damage and the target is knocked prone. Level 17: 3d8 + primary ability score modifier damage. Level 27: 4d8 + primary ability score modifier damage. Special: This power can be used in place of a melee basic attack when making an attack of opportunity. Dragon Flare Draconic Attack Level 9 Instead of allowing the power of your fundamentum to move naturally through your mouth you force the blast out in every direction. Daily ♦ Arcana, Implement, Variable Standard Action Close burst 3 Target: All creatures in blast Attack: Primary ability score modifier vs. Reflex Hit: The target takes 4d6 + Primary ability score modifier damage, gets knocked prone, and you push the target 2 squares. Level 19: 6d6 + Primary ability score modifier damage Level 29: 8d6 + Primary ability score modifier damage Special: This power's damage and damage type keyword is the same as that of your Wyrm's Breath power. Dragon Rage Draconic Utility Level 10 Now you're really mad. Daily ♦ Arcane, Variable Minor Action Personal Effect: Until the end of the encounter you gain +2 AC and Reflex, and your attacks deal an additional 5 damage. Special: If you are bloodied you may activate this power as an immediate reaction when hit by an attack. Special: The extra damage granted by this power and damage type keyword is the same as that of your Wyrm's Breath power. Ok this is the first time I've ever tried to do anything with a serious power list so I need help making sure it's balanced. There's gonna be feats and stuff later, but I wanna get the core theme down first. So have at it, and thank you for your time. [/QUOTE]
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