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*Dungeons & Dragons
Dragging a fallen comrade to 'safety' isn't safe
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<blockquote data-quote="Hussar" data-source="post: 6974485" data-attributes="member: 22779"><p>Although that does bring up some rather strange rules interactions. If dragging an unconscious target away causes an AO on the unconscious target, why doesn't all forced movement cause an AO? I mean, if something pushes me, I don't draw AO's. Being bull rushed past an ally of the bull rusher would not draw an AO, so, why would this? If we change this rule, what is it about this specific situation that makes it an exception to the forced movement rule?</p><p></p><p></p><p></p><p>Well, again, if you want to houserule it, go for it. Knock yourself out. But, are you going to simply change the rule that forced movement causes AO's? That's a HUGE tactical change right there. Rogue goes up to opponent and sneak attacks. Way of the Hand monk flurries and pushes the target. Does the rogue get an AO? With sneak attack on top? Pretty sweet. Easy way to grant the rogue a whole pile of sneak attacks in a single round. </p><p></p><p>What about grabbed targets? After all, forced movement can push targets out of a grab. Does the grabber get an AO on the way out? That's pretty nasty. Particularly with creatures that automatically grab. Grab PC, deal damage, ally pushes the PC out of the grab, AO, grab PC deal damage again. Sweet!</p><p></p><p>There's a very good reason why forced movement does not provoke AO's.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6974485, member: 22779"] Although that does bring up some rather strange rules interactions. If dragging an unconscious target away causes an AO on the unconscious target, why doesn't all forced movement cause an AO? I mean, if something pushes me, I don't draw AO's. Being bull rushed past an ally of the bull rusher would not draw an AO, so, why would this? If we change this rule, what is it about this specific situation that makes it an exception to the forced movement rule? Well, again, if you want to houserule it, go for it. Knock yourself out. But, are you going to simply change the rule that forced movement causes AO's? That's a HUGE tactical change right there. Rogue goes up to opponent and sneak attacks. Way of the Hand monk flurries and pushes the target. Does the rogue get an AO? With sneak attack on top? Pretty sweet. Easy way to grant the rogue a whole pile of sneak attacks in a single round. What about grabbed targets? After all, forced movement can push targets out of a grab. Does the grabber get an AO on the way out? That's pretty nasty. Particularly with creatures that automatically grab. Grab PC, deal damage, ally pushes the PC out of the grab, AO, grab PC deal damage again. Sweet! There's a very good reason why forced movement does not provoke AO's. [/QUOTE]
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