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Dragnonborn & Tiefling (Becasue it had to be done eventually...)
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<blockquote data-quote="GameDoc" data-source="post: 6024845" data-attributes="member: 53915"><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">My </span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px">group us thinking of picking up the Neverwinter campaign I had started but using D&D Next instead of 4e. The first big challenge is that the party includes a Tiefling Warlock and Dragonborn Warlord. The player of warlord is fine remaking the character as a DDN fighter. The problem is the races.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">So, here is my attempt at D&D Next dragonborn and tiefings, trying to balance them with the other demihuman races presented in the play test in terms of the number and power of racial traits.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">I'm no game designer, so feedback is welcome (just be gentle <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span>A few notes on the dragonborn: </p><p></p><p>I tried to equate the breath weapon with what a high elf might get in a damage dealing cantrip. I used <em>ray of frost</em> as the base for it. It also stands in for weapon training, as I don't think dragonborn have any iconic weapons.</p><p></p><p></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"> </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">A few notes on tieflings: </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">As with dragonborn, no iconic weapons, so I came up with the bloodlust to give them some capacity for increasing damage. Since it applies to all attacks, I limited it to critical hits. Its also evocative of 4e's bloodhunt. </span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px">I wanted to do two different tiefling bloodlines - demonic and diabolic. I could see the demonic one focusing more on destructiveness (vis a vis bloodlust) and the diabolic one more on deception and guile (vis a vis beguiling). Ultimately, I couldn't come up with which ability score the demonic one would increase, and i felt that if bloodlust and beguiling were attached to a subrance or bloodline, I needed to have one other standard racial trait and I couldn't come up with one. So in the end, I just melded it all back together.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"> </span></span></p></blockquote><p></p>
[QUOTE="GameDoc, post: 6024845, member: 53915"] [FONT=Verdana][SIZE=2]My [/SIZE][/FONT][FONT=Verdana][SIZE=2]group us thinking of picking up the Neverwinter campaign I had started but using D&D Next instead of 4e. The first big challenge is that the party includes a Tiefling Warlock and Dragonborn Warlord. The player of warlord is fine remaking the character as a DDN fighter. The problem is the races. So, here is my attempt at D&D Next dragonborn and tiefings, trying to balance them with the other demihuman races presented in the play test in terms of the number and power of racial traits. I'm no game designer, so feedback is welcome (just be gentle ;)) [/SIZE][/FONT]A few notes on the dragonborn: I tried to equate the breath weapon with what a high elf might get in a damage dealing cantrip. I used [I]ray of frost[/I] as the base for it. It also stands in for weapon training, as I don't think dragonborn have any iconic weapons. [FONT=Verdana][SIZE=2] A few notes on tieflings: As with dragonborn, no iconic weapons, so I came up with the bloodlust to give them some capacity for increasing damage. Since it applies to all attacks, I limited it to critical hits. Its also evocative of 4e's bloodhunt. I wanted to do two different tiefling bloodlines - demonic and diabolic. I could see the demonic one focusing more on destructiveness (vis a vis bloodlust) and the diabolic one more on deception and guile (vis a vis beguiling). Ultimately, I couldn't come up with which ability score the demonic one would increase, and i felt that if bloodlust and beguiling were attached to a subrance or bloodline, I needed to have one other standard racial trait and I couldn't come up with one. So in the end, I just melded it all back together. [/SIZE][/FONT] [/QUOTE]
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