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[Dragon] #307 - 3.5 Changes: Some we know, some we don't...
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<blockquote data-quote="Shalewind" data-source="post: 842648" data-attributes="member: 6146"><p>Well, count me in on the I think the changes to Hold Person are good. I simply cannot fathom the ignore concept. In my experience Hold Person is a near death sentence in standard play. Yes, you could focus on other active targets if you were a cohesive one mind unity. But, looking at this as a DM trying to play realistic thought patterns this is what always comes to mind:</p><p></p><p>A monster that is attacking a fighter when the fighter is held typically doesn't stop... The Monster simply keeps attacking a now weaker target and may try and gain an advantage by CdG.</p><p></p><p>Smart opponent go for the kill as well... Why? Maximum damage. Sure you could ignore that guy for X rounds and take out his fresh friends for with one blow you can potentially remove a threat all together.</p><p></p><p>I think DMs ignoring Held PCs is akin to using "kid gloves". Perhaps I'm in the minority and most DMs play this way, and I understand that the DM can kill a party at any time. But not capitalizing on a combat advantage that the foes can percieve seems kinda off to me. </p><p></p><p>Just my 2 cents on the whole issue.</p></blockquote><p></p>
[QUOTE="Shalewind, post: 842648, member: 6146"] Well, count me in on the I think the changes to Hold Person are good. I simply cannot fathom the ignore concept. In my experience Hold Person is a near death sentence in standard play. Yes, you could focus on other active targets if you were a cohesive one mind unity. But, looking at this as a DM trying to play realistic thought patterns this is what always comes to mind: A monster that is attacking a fighter when the fighter is held typically doesn't stop... The Monster simply keeps attacking a now weaker target and may try and gain an advantage by CdG. Smart opponent go for the kill as well... Why? Maximum damage. Sure you could ignore that guy for X rounds and take out his fresh friends for with one blow you can potentially remove a threat all together. I think DMs ignoring Held PCs is akin to using "kid gloves". Perhaps I'm in the minority and most DMs play this way, and I understand that the DM can kill a party at any time. But not capitalizing on a combat advantage that the foes can percieve seems kinda off to me. Just my 2 cents on the whole issue. [/QUOTE]
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[Dragon] #307 - 3.5 Changes: Some we know, some we don't...
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