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Dragon #309
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<blockquote data-quote="GamerMan12" data-source="post: 942613" data-attributes="member: 1384"><p><strong>Re: Re: Dragon #309</strong></p><p></p><p>I mentioned something about the limited usefulness of battle spells, monsters and tactics in D&D, then</p><p></p><p></p><p></p><p>War was almost always going on the real medieval world, so it would make sense for it to be frequently occurring in a fantasy medieval world. However to have players in command of armies and fighting battles in a D&D campaign has been a rare in my experience. </p><p></p><p>When it has occurred we have used game rules that are focused on the battlefield, such as Warhammer Fantasy Battle or the fantasy version of DBM, so effectively we weren't playing D&D, although we were resolving an issue in the D&D campaign.</p><p></p><p>Commanding armies and fighting battlefield wars, just doesn't seem the best use of scarce D&D gaming time. The individual party going up against the forces of darkness, sentient being vs sentient being would seem more desireable.</p><p></p><p>GamerMan12</p></blockquote><p></p>
[QUOTE="GamerMan12, post: 942613, member: 1384"] [b]Re: Re: Dragon #309[/b] I mentioned something about the limited usefulness of battle spells, monsters and tactics in D&D, then War was almost always going on the real medieval world, so it would make sense for it to be frequently occurring in a fantasy medieval world. However to have players in command of armies and fighting battles in a D&D campaign has been a rare in my experience. When it has occurred we have used game rules that are focused on the battlefield, such as Warhammer Fantasy Battle or the fantasy version of DBM, so effectively we weren't playing D&D, although we were resolving an issue in the D&D campaign. Commanding armies and fighting battlefield wars, just doesn't seem the best use of scarce D&D gaming time. The individual party going up against the forces of darkness, sentient being vs sentient being would seem more desireable. GamerMan12 [/QUOTE]
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