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Dragon 334, Malhavoc's Surprise = Ptolus
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<blockquote data-quote="JohnSnow" data-source="post: 2397961" data-attributes="member: 32164"><p>Ah, I think you misunderstood (or didn't notice the heavy caveats in what I wrote). I'll clarify - I am NOT the biggest fan of Monte's work. I was intrigued enough by Arcana Unearthed to buy it, largely because of its new take on the magic system, but not to run it. I certainly didn't buy <em>Diamond Throne</em> or <em>Arcana Evolved</em>. I am looking forward to <em>Iron Heroes</em>, but that's more faith in Mike Mearls. And it's based on Mike's comments that <em>Iron Heroes</em> is his attempt to recreate the same feel that he had from the same early gaming experiences as me. That lends me faith - the same kind of faith I got when Keith Baker and I were swapping <em>Micronauts</em> jokes and <em>Song of Ice and Fire</em> speculations on the WotC boards before <em>Eberron</em> came out. I was pretty sure that if we shared those two frames of reference, our tastes were pretty much in line. Not terribly scientific, but capturing a feel is a pretty nebulous thing.</p><p></p><p>So all that said, I do have faith that Monte is a good enough designer that I don't think he'd bother releasing his homebrew campaign world just to do it. That means he's got something else up his sleeve. I was then speculating wildly as to what might qualify as a "breakthrough" product. Obviously anything that solved the "20 minutes of fun in 4 hours" problem would qualify.</p><p></p><p>D&D used to be about adventures. That's what got most of us playing. But somewhere along the way, companies concluded that adventures didn't make money. So they stopped making them, and left it up to individual DMs who may or may not be very good at it. I think it's only mild hyperbole to say that someone showing the industry how to make money selling adventures that bring people into gaming would revitalize the RPG industry. Will Ptolus be the product to do that? I don't even know if that's Monte's intention for it.</p><p></p><p>But IF it did, it would sure be impressive, and unlike anything we've seen before. And that's all I was saying - IF it did.</p><p></p><p>Now we'll just have to see what it does.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 2397961, member: 32164"] Ah, I think you misunderstood (or didn't notice the heavy caveats in what I wrote). I'll clarify - I am NOT the biggest fan of Monte's work. I was intrigued enough by Arcana Unearthed to buy it, largely because of its new take on the magic system, but not to run it. I certainly didn't buy [i]Diamond Throne[/i] or [i]Arcana Evolved[/i]. I am looking forward to [i]Iron Heroes[/i], but that's more faith in Mike Mearls. And it's based on Mike's comments that [i]Iron Heroes[/i] is his attempt to recreate the same feel that he had from the same early gaming experiences as me. That lends me faith - the same kind of faith I got when Keith Baker and I were swapping [i]Micronauts[/i] jokes and [i]Song of Ice and Fire[/i] speculations on the WotC boards before [i]Eberron[/i] came out. I was pretty sure that if we shared those two frames of reference, our tastes were pretty much in line. Not terribly scientific, but capturing a feel is a pretty nebulous thing. So all that said, I do have faith that Monte is a good enough designer that I don't think he'd bother releasing his homebrew campaign world just to do it. That means he's got something else up his sleeve. I was then speculating wildly as to what might qualify as a "breakthrough" product. Obviously anything that solved the "20 minutes of fun in 4 hours" problem would qualify. D&D used to be about adventures. That's what got most of us playing. But somewhere along the way, companies concluded that adventures didn't make money. So they stopped making them, and left it up to individual DMs who may or may not be very good at it. I think it's only mild hyperbole to say that someone showing the industry how to make money selling adventures that bring people into gaming would revitalize the RPG industry. Will Ptolus be the product to do that? I don't even know if that's Monte's intention for it. But IF it did, it would sure be impressive, and unlike anything we've seen before. And that's all I was saying - IF it did. Now we'll just have to see what it does. [/QUOTE]
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